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  1. #1
    Ryūjin's Avatar
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    Walking into darkness

    Rei's rules and regulations
    A plain grassy field with no water source.
    Mid range
    I'll be using my Uchiha Sasuke biography, with Rebellion and Sword of Kusanagi strapped on his back.
     
         

  2. #2
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    This is open right??
    If so bio is chivalry in sig, decide who makes first move.
     
         
    Last edited by Noni; 10-19-2013 at 08:42 PM.

  3. #3
    Ryūjin's Avatar
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    Re: Walking into darkness

    You go first lol >_>
     
         

  4. #4
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
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    Re: Walking into darkness

    Fighting the Hokage Lets make this fight badass ! Note I have two lances strapped to my back, one large then the other.



    Lancer looks up to notice his opponent.
    It seems as though you would be a honor to fight. Shall we begin!

    Lancer begins first my keening his katon chakra and stomping his foot onto the ground. He releases 3 separate fiery pillars right up front of you. They are not meant to hurt you but more of trying to get a reaction out of you and to sway your attention towards the fire pillars. Note the pillars when rising begin to burn the area where the pillars were set upfront of you. Since the area is a grassy field it will burn the grass. Though the pillars themselves will not actually cause harm to you, like mentioned they are meant to get a reaction.

    ( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.


    While the pillars have risen upfront of you distracting you, Lancer focus his suiton chakra under the feet of his opponent, a pool of water is created under his feet. The moment the water is created it gushes upward sending you flying into the air. While in the air bullets from the water pool created shoot up which they begin to impale you while in the air. Being in the air puts you in a disadvantage you will not be able to move physically as freely as you can while on the ground. After the bullets impale you, from behind you the bullet of water begin to come together and mold into a shape of a large dragon. This is done right behind you making it hard for you to notice the incoming attack. You are sent with force back on to the ground breaking several bones.
    (Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

     
         

  5. #5
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    Fighting the Hokage Lets make this fight badass ! Note I have two lances strapped to my back, one large then the other.



    Lancer looks up to notice his opponent.
    It seems as though you would be a honor to fight. Shall we begin!

    Lancer begins first my keening his katon chakra and stomping his foot onto the ground. He releases 3 separate fiery pillars right up front of you. They are not meant to hurt you but more of trying to get a reaction out of you and to sway your attention towards the fire pillars. Note the pillars when rising begin to burn the area where the pillars were set upfront of you. Since the area is a grassy field it will burn the grass. Though the pillars themselves will not actually cause harm to you, like mentioned they are meant to get a reaction.

    ( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
    Rank: A
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.


    While the pillars have risen upfront of you distracting you, Lancer focus his suiton chakra under the feet of his opponent, a pool of water is created under his feet. The moment the water is created it gushes upward sending you flying into the air. While in the air bullets from the water pool created shoot up which they begin to impale you while in the air. Being in the air puts you in a disadvantage you will not be able to move physically as freely as you can while on the ground. After the bullets impale you, from behind you the bullet of water begin to come together and mold into a shape of a large dragon. This is done right behind you making it hard for you to notice the incoming attack. You are sent with force back on to the ground breaking several bones.
    (Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
    Rank: A
    Type: Offensive
    Range: Short - Long
    Chakra cost: 30
    Damage points: 60
    Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

    It's been a while since i've had a fight so i'm pretty rusty xD Sorry if i use MS techniques more frequently, i'm preparing for the EMS test o_-


    As Sasuke is looking at his opponent, wearing his normal attire (MS one) his attention is diverted to 3 yellow radiating circles in front of him, as suddenly 3 pillars of Fire rise in front of Sasuke, feeling the heat the second the pillars begin to rise, it makes no sense for his opponent to attack carelessly like that, in order to make sure it's a trap, Sasuke's black eyes turn red, with 3 tomoes circling the black pupil, drawing into his Uchiha legacy, the famed Sharingan has been activated passively, due to being a master of the Sharingan in addition to having acquired the Mangekyō Sharingan, with this new light, Sasuke takes back his attention to you after the activation of his Sharingan "after the pillars start rising in front of him", between the spaces of the fire pillars in front of Sasuke since they are evenly out, seeing your chakra signature changes, seeing that you are molding water chakra, Sasuke recognizes the technique made by you, due to it being a cannon technique it's easily distinguished by the Sharingan.

    (Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye
    Type: Supplementary
    Rank: A
    Range: Short – Long
    Chakra Cost: 30 (-10 per turn to keep active)
    Damage Points: N/A
    Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
    Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
    Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
    Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
    Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
    Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

    You can try to fool me, but you can't fool these eyes...they can see right through you!

    Knowing that the fire pillars were nothing more than a diversion, Sasuke prepares to defend the attack of his opponent, bracing himself for the initial impact due to the water pool being created below himself, as Sasuke is pushed into the air upwards, a golem of Aluminum materializes around Sasuke, big enough to prevent any bullets of water reaching the air out of the pool of water created by you, basically it covers the whole pool of water created, resembling the Earth Release: Great Stone Golem, it's full structure made around Sasuke, meaning below, above and behind him, with Sasuke being in an opening cavity in the golem's belly, the cavity is open facing your direction with Sasuke glaring at you with his Sharingan.

    (Arumiton: Taibu Arumi No Sōken) – Aluminum Release: Greater Aluminum Creation
    Rank: A
    Type: Attack/Defence/Supplementary
    Range: Short – Long
    Chakra Cost: 30
    Damage Points: 60
    Description: this is a stronger version than the Aluminum Creation technique, the user creates any shape out of the aluminum metal like aluminum pillars, walls of aluminum to defend, basically any shape of the aluminium just as versatile as the wood element.

    As the golem is made protecting Sasuke from the water bullets, Sasuke pushes off the golem's structure, jumping into the air towards your direction, while jumping, Sasuke weaves two handseals as he inhales a substantial amount of fire chakra into his lungs, then breathing out a barrage of fireballs, each resembles a dragon's head, rampaging towards your direction from different angles, a few head towards you diagonally at a crescent shaped arc, while others head at you directly, meanwhile Sasuke is watching your every move with his Sharingan.

    (Katon: Gōryūka no Jutsu) – Fire Release: Great Dragon Fire Technique
    Rank: B
    Type: Offense/Supplementary
    Range: Short – Long
    Chakra Cost: 20
    Damage Points: 40
    Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

    Let's see if you are worthy of witnessing the true power of the Uchiha clan.
     
         
    Last edited by Ryūjin; 10-20-2013 at 08:45 AM.

  6. #6
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    Lancer looking closely towards his opponent notices a metal like substance created, Lancer takes caution for its the first time he has ever seen this before. Lancer takes notice how its easily able to snuff away his water attack and how the Uchia was able to narrowly evade. Lancer knows to be able to fight the Sharingan he will need to make no mistakes. He takes notice how the Uchia jumps off the metal substance and heads towards Lancer, taking caution he sees the Uchia send barrages of fire balls.
    He takes to the defensive and keens his suiton chakra, he releases a very large water pillar that is able to intercept the attack but also overpower it to such an extent it keeps going forward heading towards you a giant wave of water which runs at a very fast pace. With you jumping towards Lancer the water will quickly get to you and wash you away. To insure that this causes serious damage towards you Lancer sends towards the large wave of water a spark of lighting which quickly travels through the whole water giving it a huge boost in power as well as attacking potential.

    ( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
    Rank: S
    Type: Defence
    Range: Short - Mid
    Chakra cost: 40
    Damage points: N/A
    Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

    (Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage point: 30 (normally) 50 (when used in conjunction with water technique)
    Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


    Lancer decides to take serious caution knowing he is fighting against a worthy opponent, he does a quick set of hand seals and releases his Ranton chakra towards the sky. Clouds begin to form but he knows it will take a little but more time.
    (Ranton: Ling ren zhenjing de yu |Storm Release: Shocking Rain)
    Type: Defense/ Supplementary
    Rank: S
    Range: Short - Long
    Chakra: 40
    Damage: N/A
    Description: After performing the needed handseals the user will use storm release to create electric rain. By casting the users chakra essence into the sky, It will then create clouds, that will rain down extremely bright droplets of rain, which can be dangerous to a foes nervous system.
    Note: Gives storm release techniques a +10 damage increase.
    Note: Usable once per battle
    Note: Lasts 3 full turns, unless the clouds are blown away. Takes one turn for the clouds to form.
    Note: Must be taught by Infamous, Must have storm release.
    Note: The rain slows the opponent down, due to the raindrops electrocuting the nervous system enough to slow down processes but not enough to kill.


    The cursed clan of the Uchia, such dishonor. I will do this ninja world a favor, and kill you!
     
         

  7. #7
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    Lancer looking closely towards his opponent notices a metal like substance created, Lancer takes caution for its the first time he has ever seen this before. Lancer takes notice how its easily able to snuff away his water attack and how the Uchia was able to narrowly evade. Lancer knows to be able to fight the Sharingan he will need to make no mistakes. He takes notice how the Uchia jumps off the metal substance and heads towards Lancer, taking caution he sees the Uchia send barrages of fire balls.
    He takes to the defensive and keens his suiton chakra, he releases a very large water pillar that is able to intercept the attack but also overpower it to such an extent it keeps going forward heading towards you a giant wave of water which runs at a very fast pace. With you jumping towards Lancer the water will quickly get to you and wash you away. To insure that this causes serious damage towards you Lancer sends towards the large wave of water a spark of lighting which quickly travels through the whole water giving it a huge boost in power as well as attacking potential.

    ( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
    Rank: S
    Type: Defence
    Range: Short - Mid
    Chakra cost: 40
    Damage points: N/A
    Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

    (Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 25
    Damage point: 30 (normally) 50 (when used in conjunction with water technique)
    Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


    Lancer decides to take serious caution knowing he is fighting against a worthy opponent, he does a quick set of hand seals and releases his Ranton chakra towards the sky. Clouds begin to form but he knows it will take a little but more time.
    (Ranton: Ling ren zhenjing de yu |Storm Release: Shocking Rain)
    Type: Defense/ Supplementary
    Rank: S
    Range: Short - Long
    Chakra: 40
    Damage: N/A
    Description: After performing the needed handseals the user will use storm release to create electric rain. By casting the users chakra essence into the sky, It will then create clouds, that will rain down extremely bright droplets of rain, which can be dangerous to a foes nervous system.
    Note: Gives storm release techniques a +10 damage increase.
    Note: Usable once per battle
    Note: Lasts 3 full turns, unless the clouds are blown away. Takes one turn for the clouds to form.
    Note: Must be taught by Infamous, Must have storm release.
    Note: The rain slows the opponent down, due to the raindrops electrocuting the nervous system enough to slow down processes but not enough to kill.


    The cursed clan of the Uchia, such dishonor. I will do this ninja world a favor, and kill you!
    As Sasuke releases the fireballs that rage towards his opponent, as the fireballs draw closer, Sasuke sees his opponent releasing a torrent of water, covering the fireballs as they turn into steam, and continuing towards Sasuke's location, as a defense, Sasuke utilizes Wind chakra infusing them into his back, causing 4 wings to burst out of Sasuke's back made entirely of pure air, two large wings granting Sasuke flight and two small wings control the speed at which Sasuke flies at using his wings, Sasuke flies high into the air 5 meters above the water's level and thus escaping the threat at hand while also getting an aerial view of his opponent, he sees his opponent concentrating lightning chakra into the water and creating a lightning current throughout the water, however he's out of harms way, so the lightning poses no threat to him.

    (Fūton: Uyoku Enzeru) – Wind Release: Take Flight
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: 60
    Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
    Note: Can only be used 4 times per battle.
    Note: as long as this technique is active the user cannot use any fire based techniques
    Note: Can Only be used by ~Crow~

    Taking advantage of his aerial view, Sasuke wanted to attack his opponent surprisingly fast, however, hearing his Uchiha clan's name be spoken in this manner, Sasuke's rage take over, his Sharingan eyes widen, the rage bent up inside of him is so powerful, that it involuntarily activates a new stage of Sharingan, the legendary powers of the Mangekyō Sharingan awaken in Sasuke's eyes, with it's new light shining upon his opponent, the intercepting eclipses form instead of tomoes with a black background design.

    (Dōjutsu: Mangekyō Sharingan) – Eye Technique: Kaleidoscope Copy Wheel Eye
    Type: Supplementary
    Rank: Forbidden
    Range: Short – Long
    Chakra Cost: 50 (-25 per turn to keep active)
    Damage Points: N/A (-10 per turn)
    Description: The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
    Note: The user needs to have activated his 3T Sharingan beforehand
    Note: Can only be activated twice, requiring a 2 turn coldown to activate again
    Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
    Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
    Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
    Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
    Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.

    Sasuke couldn't control his rage, it completely controlled him instead, however that didn't prevent him from still witnessing his opponent's actions, with his legendary ocular powers, he could see his opponent's chakra sent into the sky, the chakra type was also quite familiar, it's the same as the chakra Darui used against him when he was fighting against the Raikage A. Filled with rage and hatred to those who taint the Uchiha's name, Sasuke's left eye teared with blood, while focusing onto his opponent's direction, in a flash, black flames materialized onto his opponent's body, starting with his abdomen, the black flames spread through his opponent's whole body with it's high parasitic ability, eating through his flesh and catching him by surprise, Sasuke also released a small portion of black flames onto the water below him, 1 meter in front of his location, with both water and lightning having no effect to the unholy black flames, as it never stops burning until the caster stops them himself. (All of this is one usage of the technique)

    (Dōjutsu: Amaterasu) – Eye Technique: Heavenly Illumination
    Rank: Forbidden
    Type: Attack
    Range: Short – Long
    Chakra cost: 70
    Damage Points: 120 (-30 to the user)
    Descripton: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This dispiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the flames actually ignite. This is related to the somewhat slow ignition and burn of the flames. While they burn for 7 days, can't be doused and are hard to avoid, they spread and burn through the target slowly. Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it, as target would need to move faster than the user can focus his eye on it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
    Note: Requires the user to have his MS active
    Note: Can only be used 4 times and reduces MS duration by 2 turns each use
    Note: Cannot be dodged unless the user has an ability that fits the ones described
    Note: If hit, enemy has 1 turn before losing conscious and eventually being completely consumed, during which he experiences excruciating pain and damage.

    Don't you ever mention the Uchiha clan's name in front of me again, or i will kill you!!
     
         

  8. #8
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    I'm going to do a little bit of a creative move, to see how it works. I thought of this a while ago and wanted to try it. if you don't agree with it just VM me and I will change it.
    ________________________________________
    Lancer while sending his chakra upwards towards the sky creating the clouds. He is still able to look around the field. Noticing the Uchia takes airborne, he takes notice towards his eyes. They are of a different formation, he figures it is the legendary Mongekyo Sharingan. Taking serious precaution and noticing his eye begins to bleed an attack is coming his way, it seems as though in an instant black flames appear on his chest. He quickly channels earth chakra all around his chest and grows jags of rocks from his chest. This rocks will grow and acts as a alternative surface for the flames to be on, instead of the actual skin of Lancer. While the flames are on the rocks, Lancer then quickly releases the rocks from his chest and releases the jutsu. This makes the rocks on his chest crumble off, along with the flames. Now the flames and the rocks are on the ground, the flames will continue only burning the rock from the chest armor. Of course the flames dis hurt Lancer but he was able to save his ass in time.

    (Doton: Koka no Jutsu) - Earth Release: Hardening Technique
    Rank: S
    Type: Offense/Defence/Supplementary
    Range: Short
    Chakra Cost: 40 (-15 per turn)
    Damage Points: N/A
    Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


    Seeing you still in the air, but notices ragging air currents coming out of your back. That must be whats keeping you up. Fighting an Uchia using Fire release is pointless Lancer begins to think to himself. Instead water release is the way to go. He takes a deep breathe and begins to focus on his water chakra. He spews out a rapid large water bullet which goes towards your location with great pace.
    (Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
    Rank: S
    Type: Offensive/Supplementary
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.


    Now from his previous jutsu, clouds finally form and it begins to rain. The rain has static storm inside of it, right when it touches you it will send a electrical shock which can severely slow down your speed. (I don't know exactly how much, I would guess 1 rank every turn its active or two, Ill ask Darui to get a official) Not only that but storm chakra attacks are given a serious boost in power. So while the water bullet heads towards you the rain begins to fall. Lancer puts his hands out and releases a very large amount of storm chakra, this is noticeable in size about 20 meters across, its attack power is charged even more due to the previous technique setting. Lancer sends it towards you right behind the water bullet. Of course its large stature will make it easy for you to see but you will have to first stop the water bullet.

    (Ranton: Arashi Butoukai)-Storm Release: Storm Ball
    Type: Attack/Defensive
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will combine raiton and suiton chakra, causing a giant thunderous ball of water, filled with lightning to form. The user will then send the ball at the opponent, on contact the balls will subdue the opponent, then electrocute them, causing them to become paralyzed.
    Note:The opponent will become paralyzed and numb, hindering them not capable of attacking.
    Note: Usable 2 times a battle
    Note: The ball is very large, about 20 meters across
    Note: Must be taught by McAfeezy
    Note: No Storm Techniques next turn


    Are you getting angry? You Uchia brat.




    Edit: About the rain jutsu it will continuously slow you down. If you stay in it for two long your nervous system will begin to fail. I got confirmation from Darui; thought I would share it to you.
    http://narutobase.net/forums/convers...2824&u2=174639
     
         
    Last edited by Noni; 10-20-2013 at 11:10 PM.

  9. #9
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    I'm going to do a little bit of a creative move, to see how it works. I thought of this a while ago and wanted to try it. if you don't agree with it just VM me and I will change it.
    ________________________________________
    Lancer while sending his chakra upwards towards the sky creating the clouds. He is still able to look around the field. Noticing the Uchia takes airborne, he takes notice towards his eyes. They are of a different formation, he figures it is the legendary Mongekyo Sharingan. Taking serious precaution and noticing his eye begins to bleed an attack is coming his way, it seems as though in an instant black flames appear on his chest. He quickly channels earth chakra all around his chest and grows jags of rocks from his chest. This rocks will grow and acts as a alternative surface for the flames to be on, instead of the actual skin of Lancer. While the flames are on the rocks, Lancer then quickly releases the rocks from his chest and releases the jutsu. This makes the rocks on his chest crumble off, along with the flames. Now the flames and the rocks are on the ground, the flames will continue only burning the rock from the chest armor. Of course the flames dis hurt Lancer but he was able to save his ass in time.

    (Doton: Koka no Jutsu) - Earth Release: Hardening Technique
    Rank: S
    Type: Offense/Defence/Supplementary
    Range: Short
    Chakra Cost: 40 (-15 per turn)
    Damage Points: N/A
    Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


    Seeing you still in the air, but notices ragging air currents coming out of your back. That must be whats keeping you up. Fighting an Uchia using Fire release is pointless Lancer begins to think to himself. Instead water release is the way to go. He takes a deep breathe and begins to focus on his water chakra. He spews out a rapid large water bullet which goes towards your location with great pace.
    (Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
    Rank: S
    Type: Offensive/Supplementary
    Range: Short - Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.


    Now from his previous jutsu, clouds finally form and it begins to rain. The rain has static storm inside of it, right when it touches you it will send a electrical shock which can severely slow down your speed. (I don't know exactly how much, I would guess 1 rank every turn its active or two, Ill ask Darui to get a official) Not only that but storm chakra attacks are given a serious boost in power. So while the water bullet heads towards you the rain begins to fall. Lancer puts his hands out and releases a very large amount of storm chakra, this is noticeable in size about 20 meters across, its attack power is charged even more due to the previous technique setting. Lancer sends it towards you right behind the water bullet. Of course its large stature will make it easy for you to see but you will have to first stop the water bullet.

    (Ranton: Arashi Butoukai)-Storm Release: Storm Ball
    Type: Attack/Defensive
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user will combine raiton and suiton chakra, causing a giant thunderous ball of water, filled with lightning to form. The user will then send the ball at the opponent, on contact the balls will subdue the opponent, then electrocute them, causing them to become paralyzed.
    Note:The opponent will become paralyzed and numb, hindering them not capable of attacking.
    Note: Usable 2 times a battle
    Note: The ball is very large, about 20 meters across
    Note: Must be taught by McAfeezy
    Note: No Storm Techniques next turn


    Are you getting angry? You Uchia brat.
    Nice counter ^^ the only thing i'm not sure about is the detachment of rocks from your body, but it's possible, i stand behind that counter that it's valid, anywhores, the fight is getting more interesting for me xD now i'm going to be making a creative move myself >_>


    As Sasuke manifests the black flames onto the chest of his opponent, noticing the formation of the clouds, using the portion of the Amaterasu black flames made 1 meter in front of him onto the surface of the water previously made by you, using a special chakra nature only used by Sasuke's ocular powers, using the power to manipulate the black flames, Sasuke utilizes this special chakra of Blaze Release, enlarging the portion of black flames and having it surround Sasuke from all sides, the small portion of black flames enlarge forming a figure that greatly resembles the skeletal structure of the incomplete form of Susanō "when Sasuke first used Susanō in the kage summit, not the ribcage, the complete skeletal structure" this structure made from the Amaterasu black flames is sealed from all areas except in front of Sasuke, an opening is made in front of Sasuke's face and a few more openings in-between the ribcage of the skeletal structure, and another 4 openings on Sasuke's back, which the wings of wind protrude from so the black flames don't get caught up in the wind wings and since the droplets of rain packs no physical abilities, a disadvantage of storm release itself being energy, the black flames easily protect Sasuke from any threat coming out of the clouds downwards at Sasuke, this is done a split second after you initiate your defense against Amaterasu "the earth technique".

    (Enton: Kagutsuchi) – Blaze Release: God of Fire
    Rank: Forbidden
    Type: Defensive/Offensive
    Range: Short – Mid
    Chakra Cost: 70
    Damage Points: N/A (-20 to the user)
    Description: Sasuke Uchiha uses this technique to apply Shape Transformation to the inextinguishable black flames of Amaterasu manipulating them at will. With it he can create a barrier that not only shields him, but also burns and pierces any opponent that touches the flames. The technique can also be used in conjunction with his Susanoo, and its weaponry. While Amaterasu is cast from Sasuke's left eye, he uses his right eye to manipulate the flames and, as such, wield this technique. However, the manipulation can only be done to flames in short range of him and can't create them. This said, the flames manipulated by this technique can be stretched, enhanced, spread or even enlarged to any desired effect. The flames will not gain any additional property, lacking the physical tangibility to stop physical attacks but will serve as a very effective deterrence for most enemies. The user can also use this technique to extinguish Amaterasu flames.
    Note: Can only be used by Sasuke Uchiha bios and requires the user to have his MS/EMS active.
    Note: Reduces the MS duration by 1 turn per use.
    Note: If the user has gained EMS he will take no damage from using this technique and no duration penalty.

    With his Mangekyou active, Sasuke notices the technique you are going to be performing "The water one" going by the way the chakra is molded and since it's a cannon technique it's easily recognized by the Mangekyō Sharingan, timing his counter, Sasuke utilizes the wind wings to evade the water bullet, even before it's released he begins moving upwards at the full extent of speed his wings are capable of reaching, it means that Sasuke basically began flight before you release your water bullet and when it's released, he evades it using the speed at which he is flying at, with a forwards angle, moving closer to you but from the air, he doesn't get any lower in order not to get caught in the water bullet, he gets higher as a matter of fact, with the Amaterasu flames following him wherever he goes, an eternal protective shield of black flames, after having evaded the water bullet, he finds a storm release ball of energy heading his way, he doesn't even hesitate, suddenly 4 Susanō arms burst out of nowhere next to Sasuke's right and left direction and two in front of him, all within the Amaterasu formation, bursting towards your direction and taking the storm energy ball along with it, the arms of Susanō hold the Amaterasu black flames in their grasp, collide with your storm ball and completely destroy it as they head towards you at blazing speeds, in an attempt to deliver 2 massive palm thrusts, each arm of Susanō contain an A-rank strength + Amaterasu black flames, so basically an arm will be destroyed as a result of the collision of the storm ball and it, leaving 3 A-rank arms of Susanō heading your way, all covered in Amaterasu black flames.

    The user can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
    I told you not to speak of the Uchiha clan! i will show you what true blooded Uchihas are capable of, power beyond your understanding.

    Sasuke's hatred reach new heights, his rage reaches the fullest extent, with this bent up rage and hatred, an ethereal warrior surrounds Sasuke, as a skeletal structure, an incomplete form Susanō is activated, developing to reach the full form, having black flames covering it due to the earlier shape in which Sasuke made, a black Susanō envelops Sasuke, showing his true rage, an orb is held in one of it's hands, with another hand holding a spiritual arrow, the threat presents itself, the true power of the cursed Uchiha clan is shown to destroy everything else.

    (Dōjutsu: Susanō) – Eye Technique: Tempestuous God of Valor
    Rank: Forbidden
    Type: Supplementary/Attack/Defence
    Range: Short – Long
    Chakra Cost: 120 (-30 per turn)
    Damage Points: N/A (-20 to user per turn)
    Description: Susanoo, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
    Note: Can only be used by Sasuke Uchiha and must have MS/EMS
    Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
    Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
    Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
    Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
    Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
    Note: With Susano active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
    Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
    Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.

    Cower in fear.......
     
         

  10. #10
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    I hope you don't mind if I try to add a little bit of a story xD, I love creativity as well, the point of RP is to have fun and right now I'm having fun. So I thank you ^_^
    __________________________________________________ _______________
    Lancer after sending the water attack notices you coming towards it with great speed. Impressive feat indeed he noticed the black flames around the Uchia. So he figures out those flames can be controlled by his own will, taking account the great threat he has due to such an ability he knows he must be careful and not get to close. Still being able to send his storm attack though getting close to him figuring it will connect and harm the Uchia. Out of nowhere the ball stops and looks as if it is fighting against something, Shocked unable to see what is happening due to the sheer size of the attack. He sees it disperse with great power sending a shock wave through out the whole area.
    His eyes widen in shock he sees 3 large arms covered, guessing those had something to do with the attack. This is the first time he has ever seen something like that. The Uchia begins to talk, out of respect Lancer decides to listen to what he has to say and responds.
    I do not speak Ill of the Uchia, I am simply speaking the truth! Lancer says with a grin
    Lancer stands in wait for his opponent and to witness his action. He feels the surge of chakra so strong it even takes Lancer himself by surprise. He tries his best not to weaver and instead he tries to be on his toes and figure a way to counter what is about to come. He sees purple armor begin to erect from all around his body. Growing in size and stature. He has only heard of such a legend but for the first time he sees it with his eyes and faces it in battle. The legendary Susano'o. Lancer though does not get scared nor does he feel weak. If anything Lance is happy, he can finally test his abilities on a true fighter. (This was pretty much the story)

    He takes to his natural fighting senses, and takes quick looks all around the Susano'o looking for every opening. He notices it covered in black flames. With all this he must be feeling some type of pain, this he knows by seeing how the Uchias eyes was begging to bleed more. Lancer knows he must disrupt his opponents vision to hurt his abilities with the Sharingan. He does quick sets of hand seals and generates a very large portion of lightning chakra through his whole body. He releases it as a very bright light, the light is able to obscure the vision of his opponent while still being able to look at him. This gives lance precious seconds to make a strategy as well as harm the Sharingan ability.

    (Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
    Rank: S
    Type: Supplementaty
    Range: Long
    Chakra cost: 40
    Damage points: N/A
    Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.


    While generating the bright light he takes a second peak all around the armor of the Susano'o and notices probably its only weak spot. The Uchia still being in the air, is not covered below or under. Leaving a space for attack. Lancer does 2 hand seals and creates 3 giant storm phoenixes in the sky, he is able to control each on of this phoenixes with will. He sends two towards each flank of the Susano'o to try and harm it. He sends the third phoenix towards the bottom of the Susano'o and move upwards from the position the Uchia is. Sasuke will be harmed on his feet badly unable to move. The light is dismissed but the phoenix will still be able to be released in time and connect with the attack mainly due to the mobility of moving the jutsu around with his own will but also because each of them move very fast. So when you do notice it will be to late for an attack and you will receive damage. Lets not also forget the rain continues to pour so the attack is even more stronger so it should cause damage.
    (Ranton: Arashi no 10 hōō) Storm Release: The 10 Phoenixes Of The Storm
    Rank: S
    Type: Attack
    Range: Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After the user does the require hand signs this technique that creates 3 light blue phoenixes that are big as Sasuke's Hawk. The phoenixes are sent at the user's will to attack the opponent in whatever direction and angle the user chooses.
    Note: Usable 2x a match
    Note: No Ranton for the next turn
    Note: Water and Lightning are restricted to B rank for the next turn.
    Note: Must have Storm Release.
     
         
    Last edited by Noni; 10-21-2013 at 12:30 AM. Reason: Forgot to write sentence at the end.

  11. #11
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    I hope you don't mind if I try to add a little bit of a story xD, I love creativity as well, the point of RP is to have fun and right now I'm having fun. So I thank you ^_^
    __________________________________________________ _______________
    Lancer after sending the water attack notices you coming towards it with great speed. Impressive feat indeed he noticed the black flames around the Uchia. So he figures out those flames can be controlled by his own will, taking account the great threat he has due to such an ability he knows he must be careful and not get to close. Still being able to send his storm attack though getting close to him figuring it will connect and harm the Uchia. Out of nowhere the ball stops and looks as if it is fighting against something, Shocked unable to see what is happening due to the sheer size of the attack. He sees it disperse with great power sending a shock wave through out the whole area.
    His eyes widen in shock he sees 3 large arms covered, guessing those had something to do with the attack. This is the first time he has ever seen something like that. The Uchia begins to talk, out of respect Lancer decides to listen to what he has to say and responds.
    I do not speak Ill of the Uchia, I am simply speaking the truth! Lancer says with a grin
    Lancer stands in wait for his opponent and to witness his action. He feels the surge of chakra so strong it even takes Lancer himself by surprise. He tries his best not to weaver and instead he tries to be on his toes and figure a way to counter what is about to come. He sees purple armor begin to erect from all around his body. Growing in size and stature. He has only heard of such a legend but for the first time he sees it with his eyes and faces it in battle. The legendary Susano'o. Lancer though does not get scared nor does he feel weak. If anything Lance is happy, he can finally test his abilities on a true fighter. (This was pretty much the story)

    He takes to his natural fighting senses, and takes quick looks all around the Susano'o looking for every opening. He notices it covered in black flames. With all this he must be feeling some type of pain, this he knows by seeing how the Uchias eyes was begging to bleed more. Lancer knows he must disrupt his opponents vision to hurt his abilities with the Sharingan. He does quick sets of hand seals and generates a very large portion of lightning chakra through his whole body. He releases it as a very bright light, the light is able to obscure the vision of his opponent while still being able to look at him. This gives lance precious seconds to make a strategy as well as harm the Sharingan ability.

    (Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
    Rank: S
    Type: Supplementaty
    Range: Long
    Chakra cost: 40
    Damage points: N/A
    Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.


    While generating the bright light he takes a second peak all around the armor of the Susano'o and notices probably its only weak spot. The Uchia still being in the air, is not covered below or under. Leaving a space for attack. Lancer does 2 hand seals and creates 3 giant storm phoenixes in the sky, he is able to control each on of this phoenixes with will. He sends two towards each flank of the Susano'o to try and harm it. He sends the third phoenix towards the bottom of the Susano'o and move upwards from the position the Uchia is. Sasuke will be harmed on his feet badly unable to move. The light is dismissed but the phoenix will still be able to be released in time and connect with the attack mainly due to the mobility of moving the jutsu around with his own will but also because each of them move very fast. So when you do notice it will be to late for an attack and you will receive damage. Lets not also forget the rain continues to pour so the attack is even more stronger so it should cause damage.
    (Ranton: Arashi no 10 hōō) Storm Release: The 10 Phoenixes Of The Storm
    Rank: S
    Type: Attack
    Range: Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After the user does the require hand signs this technique that creates 3 light blue phoenixes that are big as Sasuke's Hawk. The phoenixes are sent at the user's will to attack the opponent in whatever direction and angle the user chooses.
    Note: Usable 2x a match
    Note: No Ranton for the next turn
    Note: Water and Lightning are restricted to B rank for the next turn.
    Note: Must have Storm Release.
    You missed that the Susanō arms were attacking you >_> that's why i said there was 3 A-rank Susanō arms coming your way mate. also i understand what you are trying to do with the light, but it won't be enough to impair the Susanō sustaining ability by just that, remember what happened with Kabuto and Itachi + Sasuke, it was a very strong light mixed with harsh sound vibrations, that's why it impaired their ability to sustain it.


    As Sasuke sees his opponent releasing a strong light, having faced this technique before, Sasuke causes his susanō to move one of it's arms in front of Sasuke's face, basically the arm that holds the spiritual bow in it, by using the Susanō + Amaterasu flames that's covering it to block out the harmful light and thus evade the threat, while at the same time the Susanō generates one extra spiritual arrow in one of Susanō's hands, Susanō has 4 hands, as i mentioned before one of them holds a spiritual orb that generates spiritual arrows, and one holding a spiritual bow which is what Sasuke used to cover his sight, along with an arm holding a spiritual arrow already, so leaving one arm bare handed, which is the arm that is going to hold the second spiritual arrow, Sasuke hears a loud noise coming from multiple areas, as a result from the release of the storm release energy, using the two spiritual arrows as makeshift swords in Susanō's arms, Sasuke utilizes his Susanō to destroy the phoenixes made of storm release energy, the two from above are destroyed by one spiritual makeshift sword, and the one coming towards the bottom of Susanō is also destroyed by the second makeshift blade of spiritual energy, note that both of the swords are S-ranked each, so destroying the energy phoenixes would be a peace of cake, that leaves the spiritual makeshift blade that destroyed the threat from above a strong C-rank, while the sword in it's other hand is a strong A-rank, making both swords an S-rank, using both swords in hand, the sword that's C-ranked is used to strike you from above, with a downwards slash, while the other spiritual makeshift sword is used as an arrow, using the bow infront of Sasuke, the Susanō fires the arrow towards you at blazing speeds, a speed that makes it nearly impossible to evade the arrow. (Both arrows count as one move).

    Sasuke's Susanō possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanō's various weapons regardless of which stage it is in. In both its incomplete and complete forms

    The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
    ....................

    While at the same time that the Susanō is firing the arrow and using the makeshift spiritual sword to attack you from above with a downwards slash, Sasuke utilizes his Aluminum chakra, causing the ground beneath you to raise 4 thorned pillars of Aluminum, greatly resembling Wood Release pillars, as they rise out of the ground they wrap around you from all sides except above, restricting you in your place, along with piercing through your flesh with it's spiky tips that covers all of the aluminum pillars.

    (Arumiton: Sōdai Arumi no Sōken) – Aluminum Release: Ultimate Aluminum Creation
    Type: Supplementary/Attack/Defence
    Rank: S
    Range: Short – Long
    Chakra Cost: 40
    Damage Points: 80
    Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
    Note: Can only be used 3 times per battle.
     
         

  12. #12
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    My bad I thought you used the arms to block the storm attack. Also I'm guessing the upward slash is coming at me from above first then right after following the movement the arrow is coming at me?
    __________________________________________________ __________________________________________________ _
    After noticing the phoenixes get destroyed with ease, Lancer knows he must take a different approach, not energy based but more of a solid base. More density would be the best to try and penetrate the super armor or Susano'o. Though before he is able to even perform a move he sees a sword rise above. He does not hesitate to go defensive, he quickly summons from the ground a giant golem. He is created in a way where he is on his two arms and legs, Lancer right under his chest. Note only that but he keeps his head tucked under and leaves his arms forward and cuff them together on each elbow, this is to make sure you do not see my position. Right when the stone Golem is created to intercept the attacks, Lancer quickly makes the ground turn into quick sand and goes in the ground 5 meters in depth, he makes sure to travel fast just 5 meters back to gain some distance, now making us in Long air since we are 10 meters away but you are also still in the air covering a little bit more distance. Note wasting any time Lancer appears, noticing though my Golem is in crumbles. The sword and arrow attack the golem since he is of a more dense property he will be able to block them and not go and further. Lancer also knows though he would be unseen by the Uchia since the Sharingan can not see through dense objects like underground. You would most likely think Lancer was caught in the attack since the Golem was completely covering me and of course as mentioned the Sharingan has trouble to see through solid dense objects. So just to sum up, Lancer appears from long range and was able to evade the attacks.


    (Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
    Rank: S
    Type: Offensive, Supplementary
    Range: Short - Long (Made short range of the user with a long range reach)
    Chakra cost: 40
    Damage points: 80
    Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.


    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


    Lancer appearing from long range knows he must cause serious damage towards the Susano'o if he wants to win this battle. He does one hand seal being an earth specialist, and gathers a very large amount of doton chakra on each sides of the Susano'o. What appears are two very large rock sections, they are extremely large so much though that it even beats the Susano'o in pure size and has the destructive force to extremely harm the Susano'o. The rock sections would be even strong enough to withstand attacks the Susano'o might have for it since most of your attacks were weaken, just like how the sword was due to clashing with the Giant Golem. Since its not energy based and more dense that is another reason how it would be able to withstand any attack. The rock sections will come together and hurt the Susano'o to an extreme extent. Though while the rock sections begin to come together Lancer knows your attention would be on the rock sections he takes advantage to force some type of damage. He grabs 4 kunais and wraps the hilt of the kunais with explosive tags. Due to wrapping them on the hilt it be would hard for you to notice whether their are tags on them are not. If you focus on the rock sections and try to defend 4 explosive kunais with the power of 40 damage points are able to harm the susano'o even if its only a little bit it. If not then you will be crushed.

    (Doton: Yama Eikyō) - Earth Release: Mountain Smash
    Rank: S
    Type: Offensive
    Range: Mid-Long
    Chakra cost: 70
    Damage points: 140
    Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
    Note: Can only be used twice
     
         

  13. #13
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    My bad I thought you used the arms to block the storm attack. Also I'm guessing the upward slash is coming at me from above first then right after following the movement the arrow is coming at me?
    __________________________________________________ __________________________________________________ _
    After noticing the phoenixes get destroyed with ease, Lancer knows he must take a different approach, not energy based but more of a solid base. More density would be the best to try and penetrate the super armor or Susano'o. Though before he is able to even perform a move he sees a sword rise above. He does not hesitate to go defensive, he quickly summons from the ground a giant golem. He is created in a way where he is on his two arms and legs, Lancer right under his chest. Note only that but he keeps his head tucked under and leaves his arms forward and cuff them together on each elbow, this is to make sure you do not see my position. Right when the stone Golem is created to intercept the attacks, Lancer quickly makes the ground turn into quick sand and goes in the ground 5 meters in depth, he makes sure to travel fast just 5 meters back to gain some distance, now making us in Long air since we are 10 meters away but you are also still in the air covering a little bit more distance. Note wasting any time Lancer appears, noticing though my Golem is in crumbles. The sword and arrow attack the golem since he is of a more dense property he will be able to block them and not go and further. Lancer also knows though he would be unseen by the Uchia since the Sharingan can not see through dense objects like underground. You would most likely think Lancer was caught in the attack since the Golem was completely covering me and of course as mentioned the Sharingan has trouble to see through solid dense objects. So just to sum up, Lancer appears from long range and was able to evade the attacks.


    (Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
    Rank: S
    Type: Offensive, Supplementary
    Range: Short - Long (Made short range of the user with a long range reach)
    Chakra cost: 40
    Damage points: 80
    Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.


    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


    Lancer appearing from long range knows he must cause serious damage towards the Susano'o if he wants to win this battle. He does one hand seal being an earth specialist, and gathers a very large amount of doton chakra on each sides of the Susano'o. What appears are two very large rock sections, they are extremely large so much though that it even beats the Susano'o in pure size and has the destructive force to extremely harm the Susano'o. The rock sections would be even strong enough to withstand attacks the Susano'o might have for it since most of your attacks were weaken, just like how the sword was due to clashing with the Giant Golem. Since its not energy based and more dense that is another reason how it would be able to withstand any attack. The rock sections will come together and hurt the Susano'o to an extreme extent. Though while the rock sections begin to come together Lancer knows your attention would be on the rock sections he takes advantage to force some type of damage. He grabs 4 kunais and wraps the hilt of the kunais with explosive tags. Due to wrapping them on the hilt it be would hard for you to notice whether their are tags on them are not. If you focus on the rock sections and try to defend 4 explosive kunais with the power of 40 damage points are able to harm the susano'o even if its only a little bit it. If not then you will be crushed.

    (Doton: Yama Eikyō) - Earth Release: Mountain Smash
    Rank: S
    Type: Offensive
    Range: Mid-Long
    Chakra cost: 70
    Damage points: 140
    Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
    Note: Can only be used twice
    They were shot at the same time, but no big deal xD i never had this much fun with the Mangekyou honestly, this time you ignored the Aluminum pillars, which were made at the same time that Susanoo was firing the arrow xD


    As Sasuke sees the giant golem rising in response to his attack with the spiritual weapons, now in complete form his Susanoo poses an A-ranked strength against any elemental attack specially tangible ones, seeing the golem destroyed, and no offense action taken, Sasuke thinks that his opponent has met his death, met by overwhelming power of his Mangekyou, Sasuke tries to relax and deactivate his wind wings causing his body to fall onto the ground along with the Susanoo, just when he thought his opponent was dead, two gigantic rock formations rise to his sides, attempting to crush him, Sasuke acts on impulse alone, upon hearing the sound of the rock formations rising, he surrounds his Susanoo with a large bubble of lightning, that acts as a defense against the incoming threat, as the rock formations attempt to crush the Susanoo, the lightning bubble greatly weakens the area that is going to hit Sasuke's susanoo due to the lightning being stronger than earth, while the Susanoo is capable of intercepting the crushing damage and take absolutely no damage, due to the A-rank defensive capabilities, that is a permanent one as long as the susanoo is active,
    what happens is when the rock formations attempt to crush the susanoo, the lightning bubble will greatly weaken the area, while the susanoo's complete form body takes the hit and doesn't get damaged at all, on the contrary, the area that attempts to crush the susanoo is destroyed, leaving Sasuke unharmed. After facing the threat, 1 spiritual arrow is generated from the spiritual orb held by one of the susanoo arms.

    (Raiton: Erekutorikku Baburu) – Lightning Release: Electric Bubble
    Type: Offense/Defense
    Rank: A
    Range: Short – Mid
    Chakra: 30
    Damage: 60 (+10 if used with a water jutsu)
    Description: The user gathers up Raiton chakra into the center of his body and releases it around his body in the shape of a bubble which protects the user as a shield.The user can also use the bubble for offense by stretching out both his arms and expanding the bubble up to mid range shocking and stunning the opponent.If the bubble is touched by the opponent the bubble automatically bursts dealing more damage to the opponent by sending electricity through the opponents body.The user can use a Water jutsu before this one to increase it's power.
    Note: Can only be taught by SilverMoon1996
    Note: The opponent is unable to move for one turn after he touches the bubble.
    Note: Can only be used 3 times per battle.

    Then as Sasuke advances towards you with his Susanoo, he finds a few kunais heading his way, he ignores them and moves further, except that the kunais helped him know the area that you are positioned at due to the angle that they shot at, as the kunais hit Sasuke's susanoo and explode, releasing a puff of smoke which the Susanoo emerges out of, Sasuke goes on the offensive, taking Rebellion out of his back as he draws more into his Uchiha roots, having a flashback of his father teaching him the Fire Release: Great Fireball Technique, Sasuke performs a single handseal, and draws in a huge amount of air, along with gathering a large amount of fire chakra into his throat, then releasing it all at once in front of you, a gigantic sized stream of fire is released, that gets shaped into 2 dragons of flame that spiral inward around one another, forming a huge drill, as they head towards you they grow more in size the further they travel, and since you are positioned in long range, they will grow so much that escaping them is nearly impossible, rivaling the size of the "Fire Release: Great Fire Majestic Annihilation" technique, along with Rebellion boosting their power by +15 damage points, they also spin more furiously the further they travel.

    (Katon: Tsuin Kaen Doragon) – Fire Release: Twin Blazing Dragons
    Type: Attack
    Rank: S
    Range: Short – Long
    Chakra Cost: 40
    Damage Points: 80 (+15)
    Description: After performing the following handseals (Ram → Horse → Bird → Tiger) the user takes a deep breath while gathering a large amount of fire chakra inside his lungs to shoot a huge fire stream similar to the one Oil flame bullet but in the shape of two dragons spinning around each other forming a drill of fire as the spinning dragons gain more speed when spinning around each other and the further they travel the faster they spin around each other, whenever the dragon's of fire are used after performing a wind technique that's possible to make a fire and wind combo, the dragons absorb the power of the wind as a fuel and grows rapidly in size as well as power.
    Note: Can only be used 2 times per battle.
    Note: No fire techniques higher than A-rank for the 2 turns.
    Note: Can only be used by Ryūjin

    Katon! Tsuin Kaen Doragon
     
         
    Last edited by Ryūjin; 10-22-2013 at 05:05 PM.

  14. #14
    Senior Member Noni's Avatar
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    Re: Walking into darkness

    The Aluminum pillars? I get messed up with the TF to be honest you are able to do everything so quickly and at the same time its the first time I have fought such a quick battle. Though I thought by the time my Golem raised you would not have a view on my and I would be in the ground before the pillars even rose up. My mistake. Two mistakes now SMH... BTW I loved how you used the kunais to find out my position I never thought of that, something to think of in the future. Also we are not positioned long range, we were while you were airborne due to the metes of height but when you got back on ground we stood at mid-range. I will go with it anyway because I like countering tough stuff. Here is another creative move.


    Lancer thinking he has hit his opponent with mite notices the young Uchia dash towards him on foot ignoring the kunais completely due to his great defense. He notices two hand seals are performed and his opponent sends 2 extremely giant streamed fire towards him which begin to take the shape of twin dragon. Lancer notices how fast they spiral in and how they will come and clash in between Lancers position leaving him trapped at both flanks. What looks like a dead end he sees as a opportunity. Knowing the fire drills will come directly into his position and entire area, he gathers doton chakra are lowers the ground around him exactly 5 meters in depth. This is all to fool you though, since the dragons will attack at his position they will even follow him down even if he is simply 5 meters deep in the ground due to the fact as 5 meters is not that deep and the fire would still get to my position and attack. That is what I want you to think, to you though it might seem as if I'm trying to evade but do so unsuccessfully. You would not know because you can not see through dense objects, the fire dragons would also burn the whole area. Since we are in long range I would have all the time to do so.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


    Right when the ground sets I quickly dig under the ground one more time, concealing my position completely and you would not know whatsoever since the fire would hit the area which was being lowered, to you; I have been burned alive because of an unsuccessful evasion. While underground knowing you have no idea I am, I quickly travel through the ground towards your location, I silently go right behind you standing 5 meters away, you would not be able to sense my position or hear anything.
    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


    Rising from the ground, unbeknownst to you. I gather my storm chakra, I do small set of hand seals (2) and stomp my foot on the ground and right under your position and rise in an instant hundreds of storm tentacles, they will rise up quickly and while they rise they tough you sending jolts of storm chakra through your entire body paralyzing you right on contact. You are now unable to move from the positions, the tentacles begin to wrap themselves around your entire restricting you even further, you will be unable to physically move.
    (Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
    Type: Attack
    Rank: S
    Range: Mid/Long
    Chakra: 40
    Damage: 80
    Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
    Note: The ropes paralyze on conctact.
    Note: Must be taught by Infamous, Must have storm release.
    Note: Usable 2x per battle, must wait 4 turns after each use.


    While the ropes have wrapped around you completely Lance decides to be honorable and give you a quick death. He sends one kunai with a tag on it towards you, your back still facing him, the explosion happens so sudden and you will die in the area.

    Lancer takes a moment of silence and looks at the lying dead body.
    Such great talent, wasted on hatred.
    Lancer walks away bruised over his body.
     
         

  15. #15
    Ryūjin's Avatar
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    Re: Walking into darkness

    Quote Originally Posted by noni1997 View Post
    The Aluminum pillars? I get messed up with the TF to be honest you are able to do everything so quickly and at the same time its the first time I have fought such a quick battle. Though I thought by the time my Golem raised you would not have a view on my and I would be in the ground before the pillars even rose up. My mistake. Two mistakes now SMH... BTW I loved how you used the kunais to find out my position I never thought of that, something to think of in the future. Also we are not positioned long range, we were while you were airborne due to the metes of height but when you got back on ground we stood at mid-range. I will go with it anyway because I like countering tough stuff. Here is another creative move.


    Lancer thinking he has hit his opponent with mite notices the young Uchia dash towards him on foot ignoring the kunais completely due to his great defense. He notices two hand seals are performed and his opponent sends 2 extremely giant streamed fire towards him which begin to take the shape of twin dragon. Lancer notices how fast they spiral in and how they will come and clash in between Lancers position leaving him trapped at both flanks. What looks like a dead end he sees as a opportunity. Knowing the fire drills will come directly into his position and entire area, he gathers doton chakra are lowers the ground around him exactly 5 meters in depth. This is all to fool you though, since the dragons will attack at his position they will even follow him down even if he is simply 5 meters deep in the ground due to the fact as 5 meters is not that deep and the fire would still get to my position and attack. That is what I want you to think, to you though it might seem as if I'm trying to evade but do so unsuccessfully. You would not know because you can not see through dense objects, the fire dragons would also burn the whole area. Since we are in long range I would have all the time to do so.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


    Right when the ground sets I quickly dig under the ground one more time, concealing my position completely and you would not know whatsoever since the fire would hit the area which was being lowered, to you; I have been burned alive because of an unsuccessful evasion. While underground knowing you have no idea I am, I quickly travel through the ground towards your location, I silently go right behind you standing 5 meters away, you would not be able to sense my position or hear anything.
    (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
    Rank: C
    Type: Supplementary
    Range: Long
    Chakra cost: 15
    Damage points: N/A
    Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


    Rising from the ground, unbeknownst to you. I gather my storm chakra, I do small set of hand seals (2) and stomp my foot on the ground and right under your position and rise in an instant hundreds of storm tentacles, they will rise up quickly and while they rise they tough you sending jolts of storm chakra through your entire body paralyzing you right on contact. You are now unable to move from the positions, the tentacles begin to wrap themselves around your entire restricting you even further, you will be unable to physically move.
    (Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
    Type: Attack
    Rank: S
    Range: Mid/Long
    Chakra: 40
    Damage: 80
    Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
    Note: The ropes paralyze on conctact.
    Note: Must be taught by Infamous, Must have storm release.
    Note: Usable 2x per battle, must wait 4 turns after each use.


    While the ropes have wrapped around you completely Lance decides to be honorable and give you a quick death. He sends one kunai with a tag on it towards you, your back still facing him, the explosion happens so sudden and you will die in the area.

    Lancer takes a moment of silence and looks at the lying dead body.
    Such great talent, wasted on hatred.
    Lancer walks away bruised over his body.
    I made the Susanoo do something while Sasuke does another at the same time, like two shadow clones performing different techniques, it has been shown possible, where in Sasuke vs Danzo fight, Sasuke made his Susanoo latch onto the ground to avoid being sucked into the vacuum of the Baku, while Sasuke performed the Fire Release: Great Fireball Technique at the same time.


    As the fire technique passes by his opponent's previous location known to Sasuke, having heard no screaming as a sign of pain and agony, nor did the fire technique collide with another technique as a sign of defense from his opponent's part, Sasuke utilizes his chakra, causing an invisible barrier of chakra to erect around him expanding up to Mid range, grasping everything within the room including the underground area, this barrier detects anyone who moves within it according to their pressure, Sasuke created the barrier so as to not let himself be a victim of a surprise attack, considering his opponent was in long range this barrier wouldn't be helpful then, but it would allow Sasuke to sense anything moving closer to him from any sides be, as you move closer to Sasuke, being underground Sasuke senses your location, and prepares the right counter in mind.

    (Kekkai: Tengai Hojin) – Barrier: Dome Method Formation
    Rank: B
    Type: Supplementary
    Range: Short – Mid
    Chakra cost: 20 (- 10 per turn to keep active)
    Damage points: N/A
    Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with his or her own "sense".

    As Sasuke senses you moving within the underground, as you begin to rise up, Sasuke deactivates his Susanō leaving the Amaterasu flames that previously formed the skeletal structure of the Susanō's initial form, using his right Mangekyō Sharingan, Sasuke utilizes his Blaze release ability, moving the whole skeletal structure of black flames to a single point, where you are going upwards to get out of the ground, the flames are moved in a way that it wouldn't touch Sasuke, twisting and turning around him until it reaches he wants and obviously losing it's Susanoo skeletal shape shrinking as it goes to be focused into a single spot, as a result of Sasuke sensing your location and moving the black flames along with it, eventually as you rise out of the ground, the Amaterasu flames latch on to you, burning you to a crisp. basically you would go up to hit them, and since the black flames have no physical abilities, you wouldn't be capable of noticing them with the earth technique's magnetic sensing forces, so is the Susanō that Sasuke deactivated, because it's a spiritual being, not a physical one, with Sasuke's usage of this technique, he forces the Mangekyō's deactivation, not only that, but his eyes revert to their normal black color, with Sasuke's vision getting a bit blurry due to the overusage of the Mangekyō Sharingan, however Sasuke wouldn't go completely blind, due to not using the full duration of his Susanoo, he only used 3 turns of it, however his stamina would be weakened.

    (Enton: Kagutsuchi) – Blaze Release: God of Fire
    Rank: Forbidden
    Type: Defensive/Offensive
    Range: Short – Mid
    Chakra Cost: 70
    Damage Points: N/A (-20 to the user)
    Description: Sasuke Uchiha uses this technique to apply Shape Transformation to the inextinguishable black flames of Amaterasu manipulating them at will. With it he can create a barrier that not only shields him, but also burns and pierces any opponent that touches the flames. The technique can also be used in conjunction with his Susanoo, and its weaponry. While Amaterasu is cast from Sasuke's left eye, he uses his right eye to manipulate the flames and, as such, wield this technique. However, the manipulation can only be done to flames in short range of him and can't create them. This said, the flames manipulated by this technique can be stretched, enhanced, spread or even enlarged to any desired effect. The flames will not gain any additional property, lacking the physical tangibility to stop physical attacks but will serve as a very effective deterrence for most enemies. The user can also use this technique to extinguish Amaterasu flames.
    Note: Can only be used by Sasuke Uchiha bios and requires the user to have his MS/EMS active.
    Note: Reduces the MS duration by 1 turn per use.
    Note: If the user has gained EMS he will take no damage from using this technique and no duration penalty.

    Sasuke knows that his flames wouldn't do the job in time, since the last time it didn't work, this time he was prepared, as he moved the black flames to hit your destination as you gone up, fighting through his aching and stamina loss, Sasuke moves his right arm towards your location as soon as the Amaterasu flames hit you, obviously since the Amaterasu hits you it would stop the further of your move "or if you wanted it to continue you'll have to post it again in your counter to this move" since it caught you off guard, Sasuke releases out of his right arm a lightning spear, extending in a flash to hit you in the chest, piercing through your body with it's tip and staying inside your body, as it does, Sasuke causes the tip of the spear of lightning to explode, with the tip of the lightning spear being inside your chest, the tip explodes, destroying your body from the inside out along with being burned by the unholy black flames, sending you to your demise.

    (Raiton: Chidori Shinsō) – One Thousand Birds True Spear
    Rank: S
    Type: Offensive
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description:The user starts off by dashing at his opponent with a Chidori in his hand. As they strikes his opponent, they uses shape manipulation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the enemy back to the ground.
    Note: Only the spear extention can reach up to mid range.
     
         

  16. #16
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
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    Re: Walking into darkness

    I promised one hell of a creative counter, so here goes.
    __________________________________________________ _________________________
    Lancer while rising from the ground expecting his opponent to not even know anything is met by black flames which attach on him, dealing with them before he remains calm but also concentrates on the opponent. Lancer knowing the flames need a surface to burn on it would most likely need to be a dense surface, Lancer sends suiton chakra throughout his entire body releasing it forward on every chakra point he literally turns his body into pure water. The flames of need a solid dense object to act as a base to burn that exact area, water is not a solid. This can be deduced since the flames can never be put out that it acts as a solid during its exposure so it would need to be placed on a solid, if not then the flames would simply slide out until it reaches a solid base. Water is slippery their would be no way for the flames to be set on water. Using this info Lancer gathered by first countering the jutsu he can easily deduce this info making the flames which were on his body begin to slide off of him to the ground, though this would not go without a cost. Lancer would be severely burned. Though noticing his opponent it would probably match his fatigue as well.

    (Suiton: Mizu Kawarimi) - Water Style: Water Replacement
    Rank: C
    Type: Supplementary
    Range: Short
    Chakra cost: 15
    Damage Points: N/A
    Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.


    Lancer knowing he can not use any jutsu while the flames are slipping down his body he can see his opponent raise an arm towards him since he remained concentrated at him, he notices lightning begin to form, knowing its a way to attack Lancer quickly takes out a flash bomb and throws it at your position. Right when they hit ground a flash is done obscuring the opponents vision. Lancer moves back and tilts to his right, by the time he has moved back the flames are on the ground after sliding off him. He then quickly releases the jutsu.

    Lancer sends lightning into the palm of his hand and creates a super dense ball of lightning which he throws at the position of where he last saw his opponent before he made the flashes. Lancer throwing the ball can go up to 100MPH making it almost unavoidable when it gets into short range of you it will explode and a electric charge will be released which will paralyze you making you unable to move.


    (Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion
    Rank: S
    Type: Offense
    Range: Short-Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation.
    ~This Jutsu can only be used twice per battle
    ~This Jutsu can only be used every 2 turns
    ~Can only be taught by Naruto41698
    ~The user can't use any Lightning Jutsu until they can use this jutsu again


    Lancer feeling the intense pain knows he must finish this battle since he is badly wounded. He does 4 hand seals and sends his storm chakra towards the sky, a large red pillar is set and made. It will be gathering a large amount of energy hopefully to finish the battle finally.

    ( Ranton Ougi: Rankiryuu ) Storm Release Ultimate Technique: Turbulance
    Type: Offensive
    Rank: S-Rank
    Range: Short-Long
    Chakra: 40
    Damage: 80
    Description:
    After doing a sequence of 4 handseals (Rat→Dragon→Hare→Tiger) the user releases a burst of red chakra in the form of a gigantic collumn of energy that rises high into the atmosphere above him. As soon as he does so, huge cold thunderclouds gather and swirl around and above the user, covering the whole battle field. As the pitch black thunderclouds gather high above the user, the whole atmosphere becomes charged with static energy. After some time, having gathered enough thunderclouds and lightning energy, the whole energy is unleashed upon the ground descending in the form of a collum of energy (similar to the one initially triggered). As it touches the ground around the user, the collumn explands outwards, taking advantage of the moisture in the air to travel up to long range, hitting everything while clearing the skies in the process. The energy destroys anything in its wake, leaving nothing but an empty wasteland behind. Because of the massive range and chakra needed to perform this technique, the user can only make use of it a limited amount of times.
    Note: Usable only twice per battle.
    Note: Takes one full turn to charge completely.


    Lancer begins to gasp and barely apple to breathe due to the pain.
    I...must...end this!!
     
         

  17. #17
    Ryūjin's Avatar
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    Re: Walking into darkness

    Yep, i'm gonna have to stop the fight here man, i'm not the kinda guy to argue or anything, but i think the fun reached it's max for me xD

    So, what you tried to do with Amaterasu wouldn't work, it doesn't slip by anything, and burns everything it touches, be it water, fire or even chakra, it's not your typical flames, once it latches on something, it keeps burning until it reduces that something to ashes.

    You turning to water wouldn't do much, except that you just killed yourself by the following technique that i used, the flames would still be on you, burning you to a crisp, what you did made your body burn faster, any drop of water that evaporates means that your body is losing mass, it would take 1 turn to burn you all up, but when you transformed into water, i think it'd be faster.

    The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire.
    This means that once you transform into water, the flames are still on you, and still spread through you, they won't slide off your body, which takes me to your other counter, the flash bomb, it wouldn't do you much good to blind me, considering that i still know your location through the barrier i made, not to mention it wouldn't be done unless you turn completely solid, based on the timing of my attack, you wouldn't release the lightning in time and thus the lightning pierces your body.

    It was a great fight, and i enjoyed myself, let's do it again sometime o_-
     
         

  18. #18
    Senior Member Noni's Avatar
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    Truth is, if it ain't real, I
    don't feel it If it don't hit
    my spirit, I don't get near it
     

    Re: Walking into darkness

    Well ya know I just wanted to try something out. I also very much enjoyed the fight! Fighting the Hokage was an honor for me, when I get more training done expect a challenge coming back at you! I hope that I helped you warmed up for the EMS-Test. I learned a lot and this was a great experience. I thank you!!!!!!!!!!!!!!!!!!!!!!
     
         

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