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    [Snake Sage Mode] Better

    Greetings, Better.

    I will be administrating your test and the rules are as followed:

    Rules:

    ♠ Rules and Regulations according to Rei.
    ♠ All basic elements and techniques up to your current rank are to be used.
    ♠ Custom Jutsus and Elements are not allowed.
    ♠ Terrain: Plain field with no water source.
    ♠ You may use the summoning contract but you can't use SM itself.
    ♠ We start mid range from each other.
    ♠ If you have any questions please ask them through VM.

    I will be using my Gaara biography for this bio test against you. Please give a link to your bio that you're testing for and I will make the first move.

    No one other than myself and the participant may post here. If required, administrators/moderators and official senseis can input their opinion as well.


    Good luck. >_O
     
         

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    Re: [Snake Sage Mode] Better

    Aomine Daiki in sig o-o
     
         

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    Aomine Daiki in sig o-o
    Have fun. >_O
    ___

    Upon seeing you enter the battlefield, Gaara slaps his hands onto the ground in a crouched position. This quickly lowers the ground a meter under/around you ten meters deep into the ground.

    (Doton: Chidōkaku) - Earth Release: Moving Earth Core
    Rank: A
    Type: Offensive, Defensive, Supplementary
    Range: Short - Long
    Chakra cost: 30
    Damage points: N/A
    Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


    Afterwards, Gaara performs a rapid series of hand seals. He releases a large cloud of ash that travels and sits along the rim of the pit. It does not travel over the top of the hole, making the presence of the combustible ash completely hidden to you. As he spews the ash from his mouth, Gaara releases two explosively-tagged kunai, set to the explode once the ash settles around the pit's rim. The explosion of the tags would ignite the ash, creating an even more massive explosion.

    ( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
    Rank: B
    Type: Offense
    Range: Short/Mid
    Chakra Cost: 20
    Damage Points: 40
    Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

     
         
    Last edited by Selendrile; 11-02-2013 at 08:52 PM.

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    Re: [Snake Sage Mode] Better

    o-o

    Aomine is lowered to the ground, he tries his best to stay balanced. The ground stops moving and Aomine gets to work. He creates one earth clone. Aizen to his right

    (Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 25
    Damage points: N/A
    Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. After reverting to mud, it can hold the opponent in place. The user can create upto three clones. They can also use up to C rank earth techniques.

    Aizen uses doton no jutsu, create small steps for him on each side of the moving earth core. He jumps from side to side until he's high enough to see the cloud of ash approaching and surrounding him. He jumps into the cloud of smoke after reaching the top. The kunai hit the cloud of ash and causes it to explode. Aizen made sure he jumped out of the pit in a way so Gaara could see it. This would make Gaara think his opponent died.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth

    Aomine at the same time as Aizen goes up to be the distraction, he merges through the side of the pit. remember Gaara's location and traveling behind it. Once he reaches it, he rises up not making a sound. Lunges towards Gaara and punches him in the face with his right hand. When Aomine rises up he doesn't make a sound. He hops back to mid range thinking hopefully that Gaara got the message and not to go easy.

    (Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
    Rank: C
    Type: Defence/Supplementary
    Range: Short/Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

    If you try or don't try it doesn't matter to me. You'll lose the same way.
     
         

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    o-o

    Aomine is lowered to the ground, he tries his best to stay balanced. The ground stops moving and Aomine gets to work. He creates one earth clone. Aizen to his right

    (Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra cost: 25
    Damage points: N/A
    Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. After reverting to mud, it can hold the opponent in place. The user can create upto three clones. They can also use up to C rank earth techniques.

    Aizen uses doton no jutsu, create small steps for him on each side of the moving earth core. He jumps from side to side until he's high enough to see the cloud of ash approaching and surrounding him. He jumps into the cloud of smoke after reaching the top. The kunai hit the cloud of ash and causes it to explode. Aizen made sure he jumped out of the pit in a way so Gaara could see it. This would make Gaara think his opponent died.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth

    Aomine at the same time as Aizen goes up to be the distraction, he merges through the side of the pit. remember Gaara's location and traveling behind it. Once he reaches it, he rises up not making a sound. Lunges towards Gaara and punches him in the face with his right hand. When Aomine rises up he doesn't make a sound. He hops back to mid range thinking hopefully that Gaara got the message and not to go easy.

    (Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
    Rank: C
    Type: Defence/Supplementary
    Range: Short/Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

    If you try or don't try it doesn't matter to me. You'll lose the same way.
    Once Gaara sees his opponent enter into the cloud of ash and disappear within the explosion, he relaxes as the battle is over. However, his sand suddenly explodes out of his gourd, and spins around him as your attack just nearly connects with the back of Gaara's head. The sand redirects your arm downwards due to the force, while also covering your right arm up to your elbow at the same time. This initial covering of your arm stops the performance of any hand seals as well. Gaara who knows his sand is reacting to a threat, turns around to his left to face you, and clenches his left fist as the sand redirects your arm. The sand over your right arm suddenly compacts together, separating it from the elbow down as your blood splatters to the ground. As he turns, he uses his free, hidden right hand to sling two shuriken into your chest.

    Know your enemy, and his strengths.. otherwise you merely play into his hands. Did you foolishly believe that you could somehow outwit my perfect defense?

    (Suna no Tate) - Shield of Sand
    Rank: A
    Type: Defense
    Range:Short
    Chakra Cost: 30 (per use)
    Damage Points: N/A
    Description:
    A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to twice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
    Note: Its defensive abilities still follow elemental weakness and strengths.
    Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
    Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated 2 times per battle.


    (Sabaku Sousou) - Sand Burial
    Rank: B
    Type: Attack
    Range: Short
    Chakra cost: 20
    Damage Points: 40
    Description: Sand that crushes the opponent after it covers there body.


    Once Gaara clenches his fist, he leaps to his right (your left) and emits a large blast of wind onto the ground after he performs a single hand seal. The wind hits you from point blank range (4-5 meters) and finishes off your injured body.

    (Fūton: Atsugai) - Wind Style: Pressure Damage
    Rank: A
    Type:Attack
    Range:Short-Long
    Chakra Cost:30
    Damage Points:60
    Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

     
         

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Selendrile View Post
    Once Gaara sees his opponent enter into the cloud of ash and disappear within the explosion, he relaxes as the battle is over. However, his sand suddenly explodes out of his gourd, and spins around him as your attack just nearly connects with the back of Gaara's head. The sand redirects your arm downwards due to the force, while also covering your right arm up to your elbow at the same time. This initial covering of your arm stops the performance of any hand seals as well. Gaara who knows his sand is reacting to a threat, turns around to his left to face you, and clenches his left fist as the sand redirects your arm. The sand over your right arm suddenly compacts together, separating it from the elbow down as your blood splatters to the ground. As he turns, he uses his free, hidden right hand to sling two shuriken into your chest.

    Know your enemy, and his strengths.. otherwise you merely play into his hands. Did you foolishly believe that you could somehow outwit my perfect defense?

    (Suna no Tate) - Shield of Sand
    Rank: A
    Type: Defense
    Range:Short
    Chakra Cost: 30 (per use)
    Damage Points: N/A
    Description:
    A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to twice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
    Note: Its defensive abilities still follow elemental weakness and strengths.
    Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
    Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated 2 times per battle.


    (Sabaku Sousou) - Sand Burial
    Rank: B
    Type: Attack
    Range: Short
    Chakra cost: 20
    Damage Points: 40
    Description: Sand that crushes the opponent after it covers there body.


    Once Gaara clenches his fist, he leaps to his right (your left) and emits a large blast of wind onto the ground after he performs a single hand seal. The wind hits you from point blank range (4-5 meters) and finishes off your injured body.

    (Fūton: Atsugai) - Wind Style: Pressure Damage
    Rank: A
    Type:Attack
    Range:Short-Long
    Chakra Cost:30
    Damage Points:60
    Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

    Aomine attempts to punch and Gaara's sand protects him (OMG so cool T_T) The sand begins to rise up his arm. Aomine has to act quick since nothing good can come from this. He focus water around his hands where the sand is and blasts a torrent of water that hits the sand and the water makes the sand turn brown, making it soaked in water and making it impossible to move around or manipulate.

    ( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user unleashes a spiralling torrent of water from his hands.

    With the sand weakened and easy to get out of. Aomine manifest a giant snake out of his sleeve that is caught in the motionless sand. The snake easily is launch out of the sleeve and burst through the sand with it's mouth opened as it coils around Gaara and then bites him to hold him in place. Aomine adds on some of his murderous intent to let him know there aren't any games being played now. After releasing the snake he frees his arm and jumps back a bit, getting into mid range. As he's jumping back, he bites his thumb and wipes the blood on his hand and summons a regular giant snake. The snake is full length long and Aomine stands on top of his head.

    (Jagei Jubaku) – Snake Authority Spell
    Rank: A
    Type: Offensive/ Supplementary
    Range: Short-Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The user extends Large snakes from their sleeves, which then coil around the target/s and then binds them. With the further addition of the users murderous intent they then can weaken their targets resolve and temporarily paralyze them in place.
    Note: Must be able to summon Snakes
    (Kuchiyose no Jutsu) - Summoning Technique
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
    Note:Must Have a signed contract with the animal you wont to summon


    (Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
    Rank: B-Rank
    Type: Supplementary
    Range: Short
    Chakra cost: 20
    Damage points: N/A
    Description:
    The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
    Note: requires snake contract.
    Note: can only be summoned once

    The only person who can beat me.... is me.
     
         

  7. #7
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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    Aomine attempts to punch and Gaara's sand protects him (OMG so cool T_T) The sand begins to rise up his arm. Aomine has to act quick since nothing good can come from this. He focus water around his hands where the sand is and blasts a torrent of water that hits the sand and the water makes the sand turn brown, making it soaked in water and making it impossible to move around or manipulate.

    ( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user unleashes a spiralling torrent of water from his hands.

    With the sand weakened and easy to get out of. Aomine manifest a giant snake out of his sleeve that is caught in the motionless sand. The snake easily is launch out of the sleeve and burst through the sand with it's mouth opened as it coils around Gaara and then bites him to hold him in place. Aomine adds on some of his murderous intent to let him know there aren't any games being played now. After releasing the snake he frees his arm and jumps back a bit, getting into mid range. As he's jumping back, he bites his thumb and wipes the blood on his hand and summons a regular giant snake. The snake is full length long and Aomine stands on top of his head.

    (Jagei Jubaku) – Snake Authority Spell
    Rank: A
    Type: Offensive/ Supplementary
    Range: Short-Mid
    Chakra cost: 30
    Damage points: N/A
    Description: The user extends Large snakes from their sleeves, which then coil around the target/s and then binds them. With the further addition of the users murderous intent they then can weaken their targets resolve and temporarily paralyze them in place.
    Note: Must be able to summon Snakes
    (Kuchiyose no Jutsu) - Summoning Technique
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
    Note:Must Have a signed contract with the animal you wont to summon


    (Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
    Rank: B-Rank
    Type: Supplementary
    Range: Short
    Chakra cost: 20
    Damage points: N/A
    Description:
    The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
    Note: requires snake contract.
    Note: can only be summoned once

    The only person who can beat me.... is me.
    I suppose you forgot about the shuriken.
    ____

    As the snake is released from your sleeve, Gaara witnesses its approach. He also feels a mild amount of fear from your gaze, but he quickly recovers without delay (I assume this works on rank and since we are equally ranked.. not much). And so, Gaara allows the snake to bypass his sand shield, while he immobilizes your snake with the use of his chakra. As he immobilizes the snake, Gaara pivots to his left, while drawing a tanto in his left hand. He proceeds to lop off the snake's head from below, while continuing to cut through the body in two separate places.

    Snake ninjutsu.. Are you one of Orochimaru's henchman?

    (Kanashibari no Jutsu) - Temporary Body Paralysis Technique
    Rank: D
    Type:Supplementary
    Range:Short-Mid
    Chakra:15 (-5 per turn)
    Damge Points:N/A
    Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
    Note: lasts only as long as the user is focusing on the target to sustain it.


    Once your big worm is summoned, Gaara raises sixteen pillars of rock around you and your summons position. The pillars of rock raise upwards and then join together, forming a prison in which you are trapped in. After the pillars complete their formation, Gaara proceeds to slap his hands onto the ground. He raises massive sections of rock to either of your sides (left and right), pulling them around and upwards to smash them together. If you are still within the prison, the slabs break through and crush you.

    (Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
    Rank: A
    Type: Supplementary
    Range: Short – Mid
    Chakra cost: 30
    Damage points: N/A
    Description: After performing the needed hand seals Rat → Monkey → Horse → Tiger the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.


    (Doton: Yama Eikyō) - Earth Release: Mountain Smash
    Rank: S
    Type: Offensive
    Range: Mid-Long
    Chakra cost: 70
    Damage points: 140
    Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
    Note: Can only be used twice
     
         

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    Re: [Snake Sage Mode] Better

    lawl my bad z.z

    _

    I was taught this ninjutsu by him yes, but calling me a henchman of anyone isn't very disrespectful. I'll crush you now.

    Aomine watched as Gaara formed hand seals and pillars began rises up. Aomine forms two handseals and released a vacuum sphere in order to break through the wall pillars in front of him so Gaara didn't leave his sight. The powerful wind technique continues on towards Gaara.

    (Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

    Afterwards the snake lowers it's head and begins to rush towards your location. Aomine jumps off and begins to flank off making an arc to the left, your right still observing the situation. As he's running he focuses his earth chakra underneath Gaara causing the ground to shake. This would happen with the snake closing in with it's mouth open ready to eat gaara alve, with the wind sphere coming down faster then the others from an above angle. (since Aomine was on top of the snakes head when he released it.

    (Doton: Yochi no Douyou) - Earth Release: World Shaking
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
     
         

  9. #9
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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    lawl my bad z.z

    _

    I was taught this ninjutsu by him yes, but calling me a henchman of anyone isn't very disrespectful. I'll crush you now.

    Aomine watched as Gaara formed hand seals and pillars began rises up. Aomine forms two handseals and released a vacuum sphere in order to break through the wall pillars in front of him so Gaara didn't leave his sight. The powerful wind technique continues on towards Gaara.

    (Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
    Rank: S
    Type: Attack
    Range: Short – Mid
    Chakra cost: 40
    Damage points: 80
    Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

    Afterwards the snake lowers it's head and begins to rush towards your location. Aomine jumps off and begins to flank off making an arc to the left, your right still observing the situation. As he's running he focuses his earth chakra underneath Gaara causing the ground to shake. This would happen with the snake closing in with it's mouth open ready to eat gaara alve, with the wind sphere coming down faster then the others from an above angle. (since Aomine was on top of the snakes head when he released it.

    (Doton: Yochi no Douyou) - Earth Release: World Shaking
    Rank: C
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 15
    Damage points: N/A
    Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
    Hm, the wind technique would not cause enough damage for you to fully break out from the prison like you described. Although the rank is appropriate, the size of the technique is simply too small. But i'll continue like you described.
    _______

    Gaara witnesses the large sphere of wind emerge from the pillars, blowing away the front portion to allow you and your summon to escape. As Gaara prepares to defend himself, the ground underneath him shakes enough that he begins to fall to front. Before he hits the ground, he has enough time to perform a single hand seal and extends his arms forward to prop himself up. He then releases a very broad jet of flames, using it to swipe upwards and then perform a looping motion, using the broad expanse of the technique to make up for the shaking that was disrupting his aim. This disperses the incoming snake (making it poof back), while also engulfing the wind sphere and burning it away. Gaara stands back up immediately after.

    You fight like his henchmen.. cowardly, and without honor befitting of a shinobi.


    (Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
    Rank: S
    Type: Offensive
    Range: Short - Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.


    Afterwords, he grinds the dirt below into sand, raising it up into a massive wave and sending it crashing forwards at your location.

    (Sabaku Ryuusa Bakuryuu) - Sand Avalanche
    Rank: B
    Type: Supplementary/Attack
    Range: Short-Long
    Chakra cost: 20 (+5 if you make the sand from dirt)
    Damage Points: 40
    Description: A huge wave of sand that can cover a large area and drown the enemy in sand.

     
         
    Last edited by Selendrile; 11-12-2013 at 04:09 AM.

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    Re: [Snake Sage Mode] Better

    I gotta teach you how to RP with Gaara <. < I can't take it lol

    --------------

    As Gaara releases the fire ball at the snake and the snake is caught in the flames, Aomine figures the snake will die. He quickly draws blood one more time and wipes his tattoo. He slams his hand on the ground and summons Manda to field. As the sand avalanche makes it's way towards them, Manda makes his way underground.

    (Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda
    Rank: Forbidden Rank
    Type: Offensive/Defensive
    Range: Short
    Chakra cost: 50
    Damage points: N/A (-10 to user upon summoning)
    Description:
    Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
    Note: requires snake contract
    Note: can only be summoned once

    As the avalanche continues to travel, Aomine makes one hand seal and spits down towards the ground, releases a ton of water from his mouth gushing him upwards. Aomine then rides on the back the wave as it hits the avalanche and since Gaara never prepared sand beforehand, the amount of sand isn't as much as it would be. It didn't matter though, the water would overpower the avalanche in size and strength either way. As the wave conquers the sand, Manda using his speed and vibration detection ability barrows his way underneath Gaara. Due to the sand avalanche and wave of water hitting, the noise of the Manda would be hidden as he explodes from underneath Gaara, Knocking him into the air and when he fully rises taking his tail and wrapping it around Gaara, squeezing the life out of him. As the water is equivalent to a small ocean there is some water source in between Gaara and Aomine. Aomine then throws 3 kunais at Gaara's head as he's caught by Manda. Adding wind chakra to increase it's killing ability.

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

    (Fūton: Shinkūjin) - Wind Release: Vacuum Blade
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.


    I told you it's useless, You can't win. Talking about honor in front of me. The weak lose and I always win. Nothing more. Once someone can provide a challenge for me, I'll think about honor in shinobi
     
         

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    I gotta teach you how to RP with Gaara <. < I can't take it lol

    --------------

    As Gaara releases the fire ball at the snake and the snake is caught in the flames, Aomine figures the snake will die. He quickly draws blood one more time and wipes his tattoo. He slams his hand on the ground and summons Manda to field. As the sand avalanche makes it's way towards them, Manda makes his way underground.

    (Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda
    Rank: Forbidden Rank
    Type: Offensive/Defensive
    Range: Short
    Chakra cost: 50
    Damage points: N/A (-10 to user upon summoning)
    Description:
    Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
    Note: requires snake contract
    Note: can only be summoned once

    As the avalanche continues to travel, Aomine makes one hand seal and spits down towards the ground, releases a ton of water from his mouth gushing him upwards. Aomine then rides on the back the wave as it hits the avalanche and since Gaara never prepared sand beforehand, the amount of sand isn't as much as it would be. It didn't matter though, the water would overpower the avalanche in size and strength either way. As the wave conquers the sand, Manda using his speed and vibration detection ability barrows his way underneath Gaara. Due to the sand avalanche and wave of water hitting, the noise of the Manda would be hidden as he explodes from underneath Gaara, Knocking him into the air and when he fully rises taking his tail and wrapping it around Gaara, squeezing the life out of him. As the water is equivalent to a small ocean there is some water source in between Gaara and Aomine. Aomine then throws 3 kunais at Gaara's head as he's caught by Manda. Adding wind chakra to increase it's killing ability.

    (Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
    Rank: B
    Type: Offensive, Supplementary
    Range: Short - Long
    Chakra cost: 20
    Damage points: 40
    Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

    (Fūton: Shinkūjin) - Wind Release: Vacuum Blade
    Rank: B
    Type: Supplementary
    Range: Short - Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.


    I told you it's useless, You can't win. Talking about honor in front of me. The weak lose and I always win. Nothing more. Once someone can provide a challenge for me, I'll think about honor in shinobi
    Take it!!!!
    _____

    As the clash of the sand and water roars in front of him, Gaara feels a massive tremor that begins to intensify under his feet (A massive hundred meter snake is going to produce large vibrations). Once this happens Gaara leaps upwards just before Manda emerges from the ground, as to counter-act the rising force of the attack. Gaara shifts his body downwards, so his arm is extended towards the incoming snake. Once the snake makes contact with his hand, Gaara releases a burst of earth chakra into the snakes head, which then travels throughout the body. Its weight is multiple several tons, so much its body smashes into the ground, too heavy to move. The remainder of the snake's body is still within the ground, unable to get out. Manda's head rests in the opposite direction of Gaara, whom is facing you.(Also it doesn't seem by your description that the water comes at me, so I am not defending against it).

    (Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
    Rank: S
    Type: Offensive
    Range: Short
    Chakra cost: 40
    Damage points: N/A (up to +40 if used to add damage)
    Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
    Note: The weight change lasts 2 turns or until countered.


    As Gaara falls back down on the disabled snake's body, his sand erupts from his gourd and spins around himself. This catches the incoming kunai, and slings them away without harm. At the same time, Gaara performs a hand seal to create a large swamp to form short range under/around you in all directions, which also absorbs the water in that area. The swamp is also long-range deep.

    (Suna no Tate) - Shield of Sand
    Rank: A
    Type: Defense
    Range:Short
    Chakra Cost: 30 (per use)
    Damage Points: N/A
    Description:
    A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to twice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
    Note: Its defensive abilities still follow elemental weakness and strengths.
    Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
    Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated 2 times per battle.


    (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
    Rank: A
    Type: Supplementary
    Range: Short/Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
     
         
    Last edited by Selendrile; 11-13-2013 at 05:12 PM.

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    Re: [Snake Sage Mode] Better

    Aomine watches as you form the sand around you once again. He smirks thinking how many times will this guy rely on such a boring technique. Then the ground under him turns into mud causing him to lose his balance. After showing this guy what he's capable of doing, for this guy to use a technique like this is surprising. Aomine doesn't even give it a second thought, he draws blood swipes his tattoo and summons under him a three headed snake. To aomine this snake isn't useful, he's just here to serve a purpose. He stands on top of the snake as the snake now is the one sinking into the swamp.

    (Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes
    Rank: A-Rank
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description:
    The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.
    Note: requires snake contract.
    Note: can only be summoned once

    The snake lowers one of it's heads so Aomine can jump off and land on solid ground. As he's in the air, he's forming 1 hand seal and he creates a column of water. Using Shape manipulation he turns that column of water into a giant snake with it's jaw wide open. The snake travels in an upward arc rushing towards his opponent.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

    As the snake travels, Aomine lays on the ground and release a torrent of snakes from his mouth. The wave of snakes rushes towards Gaara but the wave doesn't interfere with the water snake coming down from above. As both of these two techniques converge at one point. That point being Aomine's opponent.

    (Mandara no jin) – Myriad Snake Net
    Rank: A
    Typeffensive
    Range: Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them.
    Note: Must be able to summon snakes

    Don't die just yet. I was just getting warmed up.
     
         
    Last edited by Better; 11-14-2013 at 01:31 PM. Reason: forgot which bio I was using z.z wrote Gin a bunch of times lol

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    Aomine watches as you form the sand around you once again. He smirks thinking how many times will this guy rely on such a boring technique. Then the ground under him turns into mud causing him to lose his balance. After showing this guy what he's capable of doing, for this guy to use a technique like this is surprising. Aomine doesn't even give it a second thought, he draws blood swipes his tattoo and summons under him a three headed snake. To aomine this snake isn't useful, he's just here to serve a purpose. He stands on top of the snake as the snake now is the one sinking into the swamp.

    (Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes
    Rank: A-Rank
    Type: Supplementary
    Range: Short
    Chakra cost: 30
    Damage points: N/A
    Description:
    The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.
    Note: requires snake contract.
    Note: can only be summoned once

    The snake lowers one of it's heads so Aomine can jump off and land on solid ground. As he's in the air, he's forming 1 hand seal and he creates a column of water. Using Shape manipulation he turns that column of water into a giant snake with it's jaw wide open. The snake travels in an upward arc rushing towards his opponent.

    (Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
    Rank: B
    Type: Offensive
    Range: Short-Long
    Chakra cost: 20
    Damage Points: N/A
    Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

    As the snake travels, Aomine lays on the ground and release a torrent of snakes from his mouth. The wave of snakes rushes towards Gaara but the wave doesn't interfere with the water snake coming down from above. As both of these two techniques converge at one point. That point being Aomine's opponent.

    (Mandara no jin) – Myriad Snake Net
    Rank: A
    Typeffensive
    Range: Mid
    Chakra cost: 30
    Damage points: 60
    Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them.
    Note: Must be able to summon snakes

    Don't die just yet. I was just getting warmed up.
    Once the water is released his way, Gaara places you into an illusion where a large flower bud rises from the ground, and traps your falling body within. After enveloping you with its sweet touch, the flower bud explodes from the inside, out. In the genjutsu, you believe it has exploded, leaving you incapable of moving or forming a defense. The sand spins around Gaara once more to push away the water. While all of this happens, Gaara leaps to the ground, off Manda.

    ( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
    Rank: B
    Type: Offensive/Supplementary
    Range: Short- Mid
    Chakra Cost: 20
    Damage points: 40 due to stress on the mind
    Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.


    (Suna no Tate) - Shield of Sand
    Rank: A
    Type: Defense
    Range:Short
    Chakra Cost: 30 (per use)
    Damage Points: N/A
    Description: A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to twice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
    Note: Its defensive abilities still follow elemental weakness and strengths.
    Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
    Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated 2 times per battle


    Gaara, in the air, begins to perform hand seals so that once he touches the ground, he places his hands onto it. He releases his chakra underneath yourself, shooting it upwards from the ground while forming it into a large cylinder that extends into the sky.

    (Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
    Rank: A
    Type: Offensive
    Range: Short - Mid
    Chakra cost: 30
    Damage points: 60
    Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.
     
         

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    Re: [Snake Sage Mode] Better

    As Aomine is falling, he notices a flower bloom up from the ground. He takes a Kunai out with fire chakra coated onto it and throws it at the flower bud. The kunai is meant to go an burn the flower bud before it could fully bloom, instead the kunai goes straight through. Aomine sighs in disappointment. For his opponent to feel so overwhelmed to reduce themselves to such tactics as illusions. He gets caught in the flower bud and is stuck, he knows it isn't real so he manifests one snake from his sleeve, the snake coils around Aomine's arm and takes a big bite, sinking his teeth into Aomine's palm. The pain easily breaks him out of the genjutsu before it takes it's full effect.

    (Senei Jashu) - Hidden Shadow Snake Hands
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
    Note: Must be able to summon snakes

    Aomine with his palm bleeding a little bit sees Gaara slam his hand on to the. Last time he did that Aomine was sent below the ground. The same tricks he kept using Aomine smirked, he heard the vibrations and he made a pillar rise up from under him in an angle that sends him towards Gaara. After he lands, he takes his two fingers and releases a wind blade that goes to travel to cut Gaara's head off.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth

    (Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
    Rank: A-Rank
    Type: Offensive
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

    Like I said, the only person who can beat me, is me.
     
         

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    Re: [Snake Sage Mode] Better

    Quote Originally Posted by Better View Post
    As Aomine is falling, he notices a flower bloom up from the ground. He takes a Kunai out with fire chakra coated onto it and throws it at the flower bud. The kunai is meant to go an burn the flower bud before it could fully bloom, instead the kunai goes straight through. Aomine sighs in disappointment. For his opponent to feel so overwhelmed to reduce themselves to such tactics as illusions. He gets caught in the flower bud and is stuck, he knows it isn't real so he manifests one snake from his sleeve, the snake coils around Aomine's arm and takes a big bite, sinking his teeth into Aomine's palm. The pain easily breaks him out of the genjutsu before it takes it's full effect.

    (Senei Jashu) - Hidden Shadow Snake Hands
    Rank: C
    Type:Supplementary
    Range:Short-Mid
    Chakra Cost:15
    Damage Points:N/A
    Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
    Note: Must be able to summon snakes

    Aomine with his palm bleeding a little bit sees Gaara slam his hand on to the. Last time he did that Aomine was sent below the ground. The same tricks he kept using Aomine smirked, he heard the vibrations and he made a pillar rise up from under him in an angle that sends him towards Gaara. After he lands, he takes his two fingers and releases a wind blade that goes to travel to cut Gaara's head off.

    (Doton No Jutsu) - Earth Release Technique
    Rank: D
    Type: Attack/Defence
    Range: Short-Mid
    Chakra cost: 10
    Damage Points: 20
    Descripton: Creates small pillars of earth, small tools, and small shields of earth

    (Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
    Rank: A-Rank
    Type: Offensive
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

    Like I said, the only person who can beat me, is me.

    __

    Closed for grading. o_O
     
         

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    "Give it back," you
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    This terrible, brittle, puny
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    Re: [Snake Sage Mode] Better

    ~Test Passed~

    You had strong moves through the entire fight and seemed enough to put pressure on him to use the automated defense which is always a good thing. The last move was really weird, I don't believe the way you described discovering that its' a genjutsu would actually suffice, though you're on the right track with it. Your last Earth technique shouldn't have also worked due to the Water below you from Exploding Colliding Wave which should have still been there. But I digress, the skill shown from you is adept enough to warrant a pass. Congratulations!
     
         

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