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  1. #1
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    Icemyster Vs Scorps (7sm Challenge)

    http://narutobase.net/forums/showthread.php?t=467756

    Terrain:Grassy plain w water source in the form of a pond mid ranged from the both of us
    Range:Mid
    All you know
    Rei's R&R

    Post your bio and since I am the challenger here, you can either post your move or ask me to go first.
    Wish me luck


    Side Note: Rp a bit if you can. I like RP lol
     
         

  2. #2
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    Re: Icemyster Vs Scorps (7sm Challenge)

    Quote Originally Posted by Icemyster View Post
    http://narutobase.net/forums/showthread.php?t=467756

    Terrain:Grassy plain w water source in the form of a pond mid ranged from the both of us
    Range:Mid
    All you know
    Rei's R&R

    Post your bio and since I am the challenger here, you can either post your move or ask me to go first.
    Wish me luck


    Side Note: Rp a bit if you can. I like RP lol
    I assume the water source to be on my right, your left. Good luck! Grand Master Galen bio on my sig. 7SM sword on my left hip.





    Galen stands before his enemy in his usual attire. A heavy looking cloak, obscuring his facial features in a shadow, only a crimson glimpse of his pupils shining from behind it. Without much delay, touching the hilt of the sword inside the cloak and pulling it a bit from the scabbard, a large dragon of water materializes from around him and rampages towards his enemy. No words. No warning. He felt no desire to do anything apart from continuing his walk further. There was just this pesky cockroach in front of him. The faster he could clean that filthy thing from his path, the faster he could move on, as he always does. Speaking to his opponent would only happen if he was trully worthy...which he would have to prove.

    S-Rank +15 damage

    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B-S-Rank
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20-40
    Damage Points: 40-80
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    As the large dragon of water rampaged to crush his opponent, Galen willed it to bite his enemy directly from the front, aiming to crush him in between the monsters jaws. Despite not being sentient or even alive, the dragon looked as menacing as a real one would if it existed.

    ...


     
         

  3. #3
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    Re: Icemyster Vs Scorps (7sm Challenge)

    Quote Originally Posted by Scorps View Post
    I assume the water source to be on my right, your left. Good luck! Grand Master Galen bio on my sig. 7SM sword on my left hip.





    Galen stands before his enemy in his usual attire. A heavy looking cloak, obscuring his facial features in a shadow, only a crimson glimpse of his pupils shining from behind it. Without much delay, touching the hilt of the sword inside the cloak and pulling it a bit from the scabbard, a large dragon of water materializes from around him and rampages towards his enemy. No words. No warning. He felt no desire to do anything apart from continuing his walk further. There was just this pesky cockroach in front of him. The faster he could clean that filthy thing from his path, the faster he could move on, as he always does. Speaking to his opponent would only happen if he was trully worthy...which he would have to prove.

    S-Rank +15 damage

    (Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
    Rank: B-S-Rank
    Type: Offense
    Range: Short/Long
    Chakra Cost: 20-40
    Damage Points: 40-80
    Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
    Note: Requires a water source to use.


    As the large dragon of water rampaged to crush his opponent, Galen willed it to bite his enemy directly from the front, aiming to crush him in between the monsters jaws. Despite not being sentient or even alive, the dragon looked as menacing as a real one would if it existed.

    ...


    As Yero stood there, watching the man briefly pause as he reached for his sword. No words, no warning, just a cold wavering feeling of malice. Looking at the man it was clear, to him this would be a routine movement, no different to him than swatting a fly. Not a shred of respect shown as the man decidedly attacks without proper formal introduction, meaning if either of them were to die here, neither would know they name of their killer, or victim. As the dragon materializes from thin air around the man, one thought raced through Yero's mind,"He will know my name."
    Yero quickly forms one handseal, causing the dragon to almost instantly freeze, forming a majestic, fierce titan of ice.
    Looking on wards Yero continues channeling his chakras into the ground below him, placing his hands on his neck, elbows pointed towards the mysterious man, and lowering his chin slightly to cover his throat with his gas mask.
    "The name is Yero Yuki, and that is an interesting sword you have in your possession. Can I borrow it?"


    (Hyouton: touketsu souhou) Ice Release: Frozen Touch
    Rank-S
    Range-Short/Mid
    Type-Supplementary
    Chakra-40
    Damage-N/A
    Description-
    After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules of the surrounding air causing the heat in the water to be pulled out of the water and into the air by conduction(much like the formation of demonic ice mirrors)
    *Can Only Be used By Ice Users*
    *Can Only Be Used Three Times*


    (Hyouton:kenjitsu kitei) Ice Release: Solid Ground
    Rank:A
    Type:Supplementary/Defensive
    Range:Short/Long
    Chakra:30
    Damage:0 (+15 to ground based ice jutsu used by user)
    Description:
    The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground.
    -Can only be used twice per battle
    -Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture
     
         

  4. #4
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    Re: Icemyster Vs Scorps (7sm Challenge)

    Quote Originally Posted by Icemyster View Post
    As Yero stood there, watching the man briefly pause as he reached for his sword. No words, no warning, just a cold wavering feeling of malice. Looking at the man it was clear, to him this would be a routine movement, no different to him than swatting a fly. Not a shred of respect shown as the man decidedly attacks without proper formal introduction, meaning if either of them were to die here, neither would know they name of their killer, or victim. As the dragon materializes from thin air around the man, one thought raced through Yero's mind,"He will know my name."
    Yero quickly forms one handseal, causing the dragon to almost instantly freeze, forming a majestic, fierce titan of ice.
    Looking on wards Yero continues channeling his chakras into the ground below him, placing his hands on his neck, elbows pointed towards the mysterious man, and lowering his chin slightly to cover his throat with his gas mask.
    "The name is Yero Yuki, and that is an interesting sword you have in your possession. Can I borrow it?"


    (Hyouton: touketsu souhou) Ice Release: Frozen Touch
    Rank-S
    Range-Short/Mid
    Type-Supplementary
    Chakra-40
    Damage-N/A
    Description-
    After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules of the surrounding air causing the heat in the water to be pulled out of the water and into the air by conduction(much like the formation of demonic ice mirrors)
    *Can Only Be used By Ice Users*
    *Can Only Be Used Three Times*


    (Hyouton:kenjitsu kitei) Ice Release: Solid Ground
    Rank:A
    Type:Supplementary/Defensive
    Range:Short/Long
    Chakra:30
    Damage:0 (+15 to ground based ice jutsu used by user)
    Description:
    The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground.
    -Can only be used twice per battle
    -Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture
    As the large dragon of water freezes solid, Galen feels angered and annoyed "Ice.." he hates Ice. Its cold. Sterile. Ugly. Weak. Further more it was nothing more than an imitation of water. A filthy version of the real thing. Without pause he does a sequence of 3 hand seals in a blazing speed before his opponent can continue to a second technique. The hand seals are done beneath the robes, hiding their nature and their number and speed. As they finish, his opponent sees the large dragon becoming liquid again and rampaging once again towards him. He will counter it ofc, but at this point, his counter will only happen in his mind. Locked away in a dream world with all his senses locked and control, the Yuki clan ninja is left frozen in reality while in his mind the illusion of a full and luxious fight continues. In his mind its all normal. The massive, offensive techniques used by his opponent are met with his own counters, although he can't shake off the feeling that his opponent is slowly but surely overpowering him. Nothing out of the ordinary happens or stands out as the fight continues in his mind.

    Genjutsu: Omoi no Kamui | Illusionary Arts: The Mind of Creation

    Type: Supplementary/Offensive
    Rank: S-Rank
    Range: Short-Mid
    Chakra: 40
    Damage: 80
    Description:
    A powerfull technique were the user takes control of the enemy's 5 senses and makes him experience anything he can imagine. These illusions however are bound by the normal natural laws of Narutoverse (gravity, kinetics, etc) making it impossible to create unreal (in the context of Narutoverse) situations or scenarios. They can and may also be used to cause the enemy pain or distress or simply serve as a distraction or to camouflage the user in an escape or an attack. The genjutsu itself is done by performing 3 hand seals (Tiger+Ram+Horse) while inserting your chakra into the enemy's brain, disturbing his chakra flow and quickly gaining control over his senses. If the user is within short range of the enemy he can perform this technique with either 1 hand seal (Ram) or by looking directly into the enemy's eyes.

    Note: Can only be used thrice per battle
    Note2: User can't perform other Genjutsu in the same turn
    Note3: User can't perform any technique above S-Rank on the same turn
    Note4: Can affect multiple enemies
    Note5: Can only be taught by Scorps


    Galen then quickly continues and follows by focusing chakra to his legs and blasting forward in an amazing speed reaching his opponent in what can be described as the blink of an eye (figuratively but taking into account our rank differences and such, Galen is still horrendously faster than your Yuki). Pressing his right palm on his forehead, Galen focuses aggressive chakra into his hand and into his opponent. Using his medical expertise, he forcefully induces a seizure by causing him to contract Epilepsy which then immediately is triggered in the form of a massive seizure, fueled by Galen's aggressive chakra. The seizure deletes the opponents personality as it rapidly short circuits his frontal and temporal lobes with massive bio electrical short circuiting. The seizure is so intense that it triggers a massive Hemorrhagic stroke, leaving his enemy in a comatose, vegetable state, drooling on the magnificent grassy floor. Ofc that when the Seizure is triggered, the pain of the muscle contractions releases the genjutsu but by that time, his enemy cannot do anything as in a Seizure, no one can control himself.

    100 chakra, 200 damage for a 2 to 3 second physical contact.

    Gutai Tenohira no Jutsu | Physical Palm Technique
    Type: Medical
    Rank: S-Rank
    Range: Short
    Chakra: N/A
    Damage: N/A (2x the amount of chakra spent)
    Description:
    This technique is essentially the complete opposite of Shōsen Jutsu (Mystical Palm Technique) but uses the same method and the same basic principle and abilities. The user will focus his chakra, though with a higher Yang concentration, into his hands, manifesting a red aura of aggressive chakra. However, instead of forcing tissues to heal by augmenting their regenerative abilities of the targeted cells, like in its polar opposite technique, the chakra will actually damage tissues, reducing their vitality and their regeneration, damaging them directly by mutating them into inviable cells (producing cancerous cells) or simply destroying them and producing direct injuries and wounds. Through chakra control and precision, the user can control what injuries he'll inflict into the target, varying from external injuries like burns, necrosis, etc to internal ones like fractured organs or bones, cancer, cloths, etc. The more damage the user wants to produce, the longer he needs to apply the technique same as with its polar opposite in which the bigger the damage the user wants to heal, the longer he has to apply the technique. The target will feel all the effects of the damage he is receiving from pain to all other related physical effects of the "disease", making this technique, when used in tandem with its polar opposite, an ideal torture technique. Despite its gruesome and fearsome offensive properties, the technique can also have great therapeutic uses as in some cases, to cure or treat a condition, the medic will need to injure the patient in a given way to then heal him. In theses cases, this technique allows its user to produce controlled injuries and conditions upon touch, making it much safer to use. Like its counter part, the effects depend on the amount of chakra spent but in the inverse proportion to its polar technique: the user will produce 2X the amount of damage by each X amount of chakra spent. The technique, much like the original polar opposite, is fast acting but not instant and the damage the user is able to produce is related to the area in which the user applies it.
    Note: Usable only by Scorps
    Note: Can be countered by using Mystic Palm Technique
    Note: If contact lasts for a second or less, the user can inflict damage equivalent to an A - rank maximum.


    With his enemy comatose and rendered a vegetable, drooling on the ground, Galen walks away. He can only hope someone will take the filthy yuki to a hospital, otherwise he'll be left like that for the rest of his life. A reasonable fate for a ninja of such a clan...

    ...
     
         

  5. #5
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    Re: Icemyster Vs Scorps (7sm Challenge)

    As the unknown ninja takes his hand from his sword and moves it together with his other hand, although the movement is concealed, that naturally would be known as a hand seal of sorts. Not sure what was coming forward, Yero leaps back and activates an exploding tag to throw to give himself a bit of leverage should an attack come from below him, however due to the other ninja's speed, Yero was induced into a genjutsu mid air, his body paralyzed although in his mind he saw it as clear as day, his ice dragon turning back into water and proceeding towards him, while physically his body landed on the ground, with no control of himself, only slightly softened by his legs, his body landed with a thud, causing his body to produce adrenaline in response, and although he couldn't understand why his heart was racing nothing seemed out of place as in his mind he released a huge blast of wind knocking the dragon into nothing. This feeling of defending himself was shortlived however, as the activated exploding tag detonated, blowing Yero even further away as his body rolls limply across the ground, dislocating limbs as he snaps back into reality, in a mild state of confusion as the world rolls around him. He wasn't ready for such a battle, and his body soon reflected that as he descended into darkness, passing out before he could even mention his own name
     
         

  6. #6
    Scorps's Avatar
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    Re: Icemyster Vs Scorps (7sm Challenge)

    Quote Originally Posted by Icemyster View Post
    As the unknown ninja takes his hand from his sword and moves it together with his other hand, although the movement is concealed, that naturally would be known as a hand seal of sorts. Not sure what was coming forward, Yero leaps back and activates an exploding tag to throw to give himself a bit of leverage should an attack come from below him, however due to the other ninja's speed, Yero was induced into a genjutsu mid air, his body paralyzed although in his mind he saw it as clear as day, his ice dragon turning back into water and proceeding towards him, while physically his body landed on the ground, with no control of himself, only slightly softened by his legs, his body landed with a thud, causing his body to produce adrenaline in response, and although he couldn't understand why his heart was racing nothing seemed out of place as in his mind he released a huge blast of wind knocking the dragon into nothing. This feeling of defending himself was shortlived however, as the activated exploding tag detonated, blowing Yero even further away as his body rolls limply across the ground, dislocating limbs as he snaps back into reality, in a mild state of confusion as the world rolls around him. He wasn't ready for such a battle, and his body soon reflected that as he descended into darkness, passing out before he could even mention his own name
    The moment Galen finishes the handseals, which is the moment when you actually decide to act by using the explosive tag and jumping backwards, you do all this inside the illusion, not in reality as the illusion has already been set.

    So you lay comatose on the ground after galen's move worked flawlessly.





    As Galen walks away from the comatose ninja laying on the floor, he considers letting him die out like that. It would be fitting for such a ninja. To die unable to move, unable to do anything, out of hunger and despair. However, the light inside Galen shines but a moment, guiding his hand. With a simple stabbing movement with his right hand towards his enemy, a large sword of decay manifests and pierces through the ninja right in the head. As the sword vanishes, the decay process rapidly spreads, consuming the body and leaving only a mushy pulp of proteins which dehidrate into dust.

    ±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±

    Type: Offensive/Defensive
    Rank: A-Rank
    Range: Short-Long
    Chakra: 30 (-10 per turn if kept active)
    Damage: 60
    Description:
    The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
    Note: Usable 5 times per battle.
    Note: Creates only 1 item per use.


    Galen then continues on, as if nothing had happened. Just more sand beneath his feet.

    ...
     
         

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