Re: ±±Custom Jutsu Submission±±
(Hyouton: Kori Kakudai) Ice Release: Ice Expansion
Range: Depends on technique*
Chakra Cost: 20
Damage: +10 to technique*
Description: Through a single hand seal the user will expand 'any' ice release technique up to 20 cm, the user can choose to expand it into a size smaller than that, also the user can choose which area to expand, for example a ice kunia, the user can choose to expand it from behind giving it a handle, or from the front giving it a longer reach, or even from the sides making it somewhat like a semi-circle. This technique however can't be used on techniques like the 1000 needles of death, since that is mega, mega abuse, however the user can expand up to 5 projectiles. Also when the user expands a kunia for example the original shape is preserved. The technique works though the user adding more chakra to the technique, then almost in a mili second the user will split the technique into two parts a tip and a body, then between the space of those two parts the user will add his chakra, then once again 'reattach' the two bodies together.
-Must have good chakra control(Basic 5)
-Must have completed canon ice training.
-Must be member of Yuki clan.
-Usable 4 times per single battle.
-The process of adding the chakra and expanding the technique can't be stopped as it takes relatively no time.
±± Declined ±± Similar to pervy's techniques and other existing techniques. DNR.
(Hyouton: Kori Pusshu) Ice Release: Ice Push
Chakra Cost: 20
Damage: +10 to technique*
Description: There was a shinobi of the Yuki clan whom found a flaw in the "(Hyouton no Jutsu) Ice Release Technique" he found out that when he created projectiles he can't control there movement, he would have to personally throw them, so he devised a way to 'push' his techniques. Through two hand seals he focused his chakra around his ice technique, after that the chakra will form like a trampoline, then it will 'bounce off' sending the ice technique forwards in a fast pace.
-Can be used on all ice techniques.
-Can only 'push' techniques for 5 meters or less.(Based on the users will)
-The 'Chakra Trampoline" is just for a clearer explanation, also the chakra isn't visible when being used as a trampoline.(Unless sensor, KG, Tech of sensory etc)
-Must be member of the Yuki Clan.
-Must have finished basic Ice training.
±± Declined ±± Uh?? O_o
(Kotei & Abisu) Emperor & Abyss
Rank: S rank
Chakra Cost: 40
Description: Emperor & Abyss are two swords, the first was believed to be wielded a war lord of a distant country, the latter was believed to be wielded by a lonely peasant of a war county. The two wielders were avid fighters, the first due to him being a warlord, the other in order for him to live and survive. Both wielders have individually fought countless battles, if someone where to sum the numbers of both, the results will be unbelievable. Through the battles they came out victorious due to each swords respective ability, also due to each swords owner adding their own powerful chakra into the swords further empowering them. On a destined day the two wielders clashed, it was the first for each wielder to be matched in a fight, each swords ability was the perfect counterpart for the other, "The perfect offense" vs "The perfect defense" was what the fight was called, that was due to the swords special abilities. After the fight ended with a draw the two wielders were apparently maternal twins that were separated at birth, they have the same chakra signature as each other. On one drunken night they tried a few wild things, it ended up with Emperor & Abyss fusing together, thus the perfect weapon was created. Centuries later a descendent found the weapons and began to use them, although he was only able to access a portion of the weapons power.
-Emperor is the weapon labeled as "The Perfect Offense" When the opponent's weapon and Emperor clash, Emperor(User through emperor) releases it's users chakra in the form of a vibrating wave, the wave will affect the opponents weapon, it will cause the opponent's weapon to shake in such a vigorous manner that it will get destroyed(Restrictions below).
-Abyss is the weapon labeled as "The Perfect Defense" When the opponents weapon comes into contact with Abyss the special ability of the sword will be initiated, once hit the sword will distribute the damage throughout the sword making it much less severe, but with consecutive uses the sword gets weaker.(Restrictions below)
-Merge Form labeled as "The Perfect Weapon" has both abilities of Emperor & Abyss, it also has an additional ability, the ability is activated through the wielders chakra, when the user wills a portion of either Emperor or Abyss will emerge from a location of the blade, this is usually compared to the ability of Soma No Ko members.(Restrictions below)
-The ability of "Emperor" can only be used three times, it can break/destroy all basic weapons, it can cause great damage to A rank weapons(custom/canon) to the extent that they are unusable, as for S rank weapons if used two times on it it will get destroyed, as for indestructible ones it has no affect.*
-The ability of "Abyss" is a passive ability of the weapon meaning it doesn't count towards the techniques per users turn. The sword can withstand a total damage of 160. It can only withstand damage of blunt objects/objects that have a physical form.
-The merging/fusing of the two weapons counts towards the turns of the user. The weapon can be merged and separated at the user will, the separation doesn't count towards the techniques per turn of the user. As for the abilities of the merged form, the abilities of "Emperor" & "Abyss" still apply as do the restrictions of them, however the ability of "Emperor" gains a extra usage making it four times(if not mused before), and "Abyss" gains +10 resistance making it 170(if not used before). As for the ability similar to the Soma no Ko technique it can only be used three times, and when used the user can choose to leave the emerged part out or they can choose to retract it. Retracting doesn't count towards the techniques per the users turn.
-Must have great chakra(Kage) and good chakra control.(Ninjutsu + 3 basics completed)
-Can only be wielded by MB.
-Emperor is on the left, and Abyss is on the right
±± Declined ±± Both main abilities have been done before.