Re: ♦ Custom Jutsu Submission ♦
(Kuchyose No Jutsu: Kewsura) - Vulture summoning Technique: Kewsura -
Chakra cost: 40(+20 for each lightening jutsu they use)
Damage points: N/A (+10 to each lightening jutsu used)
Description: The user wipes his giant fan with blood and charges it with a large amount of chakra. He then swings the fan, releasing all the chakra and summons 3 large vultures called the Kewsura's squad. This vultures is the vulture Emperor's Knights. they have four large wings and two tails on their backs with two strong claws which they uses to stand on. They are very fast in the air, and they are similar to the Emperor and have claws out over thier upper two wings. they also has the ability to using lightening jutsus together to expand its range, but when they do that they will take 20 chakra points from the user for each time they do so making a rod to the lightening using formations and chakra.
~ Can only be summoned once
~ Takes 15 chakra points for each turn they stays on the battle field
~ Must have signed the vulture summoning contract
~ Can not use more than one jutsu at time, and it would be spreaded through them as long as they are in short range between each other
~ Can only use up to S rank lightening jutsus from what the user's know as long as its not a special ability "Example: Lightening Armor" and the user can not use any lightening jutsu in the turn where they use lightening jutsus too in the same rank or higher.
~ Why is the technique called "Summoning Kewsura" if it's actually is squad you're summoning ? ~
-Fire Secret Art: Planetary Fireball- (Inzen Katon No Jutsu: Wakusei hinotama)
Chakra points: 50
Damage points: 100 (-40 to the user)
Description: The user do 3 handseals which takes a second then charges a huge amount of fire chakra into his lungs with high concentration, then while doing another series of handseals and meditation, the user spits a gigantic fire ball out of his mouth that is able to cover huge path at the direction he spits it with extremely strong flames and burns everything it made contact with,if possible, it also is able to make metals an the ground surface transform into lava or liquidize, and any water jutsu in A rank or lower will Evaporate Completely. after the user is done with performing this jutsu, he will be completely exhausted and is damaged because of the great flame that he unleashed for a whole turn, he would hardly be able to protect himself and his ability of using fire jutsus will be extremely decreased to B rank fire jutsus after four turns of being completely unable to use it at all, this jutsu is originally taken from the Uchiha clan's fireball technique and developed its very strong and deadly to both user and his targets and thats why its considered forbidden move.
~Can only be used once per battle.
~The user would be unable to use fire jutsus for 4 turns.
~After those 4 turns the user can then perform fire jutsu up to B rank.
~Anything that touches this flames would be highly burned and destroyed.
~This jutsu happens pretty fast so its almost unavoidable.
~ Declined, do not resubmit. ~
- Chakra Balance Technique - (Chakra Amari Jutsu)
Chakra points: 30
Damage points: N/A (+10 for each taijutsu used)
Description:The Monkey handseal as he charges his ears with chakra , and with concentration he charge it into his inner ear making him able to control his balance by controlling the liquid hidden in the inner ear which controll his balance, this technique would make him completely able to controll himself if any changes happens to the Terrain making him normally imbalanced but while using this jutsu it wont, and make his reactions faster than normal human, this specially works with taijutsus and would also make them more powerful and also makes jutsus such as chidori and rasengen which needs directly hitting the enemy in short range have a better chance of hitting the enemy and make them almost unavoidable if possible.
~Can only be used two times per battle.
~It stays activate for 4 turns.
~any imbalance effects would wear off when this jutsu is used.
~ The entire purple part has to be removed or it is a no-go ~
Ice release: Shining Illusion (Hyouton: eisha genkaku)
Chakra cost: 40
Damage points: 80 (-10 to the user)
Description: after ice was created on the field, the user charges a huge amount of chakra into that ice and release it as a huge glow with extremely great power making all the enemy's eyes extremely hurt and his/her vision would be damaged after, this light does massive damages to the eye's nerves making it unable to work properly for some time, it can cover a very long range as well. if the ice the user charged was in a very close range of the enemy, its effect increase to make him become blind for the whole turn.
~can be used once per battle
~It blinds the opponent vision for a shot time equals one turn and prevents doujutsu being activated by the opponent for 2 turns.
~this jutsu shines the light specifically towards the opponent and not the user, however, from the straight of the light, the user would be -10 damaged because of the flash's glowing which damages the user's eyes a bit.
~ Similar technique exists ~
Fire Art: Fire Clones -Koton: kurohin-
Range: Short-long (Depending on the breathed flames range)
Chakra cost: 40
Damage points: N\A
Description: While breathing or blasting flame, the user charges that certain flame blast with a huge fire chakra amount, and unleash it out of any part of that flame as he do one handseal with great concentration he makes up to 4 flame blasts split of the main breathed flame and get shaped to be clones, they have the same characterizes and look like their user and the same physical abilities, and can use all the fire jutsus and taijutsus jutsus the user can use, and treated like any clone jutsus, when any of them get hit, they immediately explode damaging any object surrounding them in short range with strong burns. they can be created from any part of the breathed flames and does not weaken it.
~Can only be used once per battle
~Can not use any element including the usage of genjutsus/fuuinjutsus/kinjutsus other than fire
~This technique is preformed right after the fire is breathed and the clones are split off the flames at any range of time.
~each clone can take up to 20 damages from fire jutsus without being destroyed.
~ Declined, do not resubmit. Fire clones, and wind clones, have been made already. ~