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    Ryūjin's Avatar

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    ダンテスパーダ Dante Sparda

    "Let's Rock!"

    基本情報|Basic Information

    Name: ダンテ Dante
    Nickname: 悪魔ハンター The Demon Hunter
    Gender: Male
    Age: 26
    Clan: N/A

    Dante's has a white skin with fair white hair, his hair is brushed down his face, Dante's most obvious design trait is his affinity for red-colored apparel, in the form of a long, two tailed coat. Dante's coat is red because the color traditionally represents a heroic figure in Japanese culture, the coat had zippers on the sleeves and a buckle around the waist, but after Dante's first battle with Vergil, the right sleeve is damaged and Dante tears it off.

    Dante is incredibly flippant, mouthing off to even the most powerful of ninjas, and he generally enjoys rubbing people the wrong way. He does mature as time goes by, but never really loses his attitude. Dante is seemingly unflappable, not showing fear whether he's being attacked, Dante rarely shows any seriousness. He can be serious when the situation calls for it, but he still maintains a fairly laid-back demeanor during such situations and is never without a witty taunt or comeback. Dante can seem at times to be uncaring or even callous, but actually has a very strong sense of justice and prefers to fight fairly. He can be counted on to do the right thing, even if he makes cynical quips about it the entire time.

    村の情報|Village Info

    Village of Birth: Konohagakure
    Village of Alliance: Konohagakure

    ランクチャクラ|Rank & Chakra Info

    Ninja Rank: Kage
    Fire Release | Kenjutsu | Cursed Seal Of Heaven

    | | | | |
    ~All Complete~

    Your Ninjutsu:
    Ninjutsu | Genjutsu | NB Genjutsu | Taijutsu | NB Taijutsu | Kenjutsu | Fūinjutsu | Kung Fū | Hojōjutsu Grandmaster| Reaper Scythe Arts | Toad Summoning | Sage Mode | Cursed Seal Of Heaven


    (Sōdō) – Rebellion
    Rank: S
    Type: Weapon
    Range: Short – Long
    Chakra Cost: 40 (+30 for blocking each fire attack)
    Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
    Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
    Note: Cannot be used without mastering the fire element.
    Note: User takes -10 damage when absorbing a fire technique.
    Note: Can only block fire techniques 3 times per battle.
    Note: Can only be wielded by Dante..

    (Fūinjutsu: Juin Jutsu) – Sealing Technique: Cursed Seal
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A (-5 per turn to target if they us it and target can be self)
    Description: This jutsu creates a seal that gives its target more chakra and more strenght. (+60 chakra to target and + 5 damage for taijutsu if regular seal.If Curse Seal Of Heaven +80 chakra and +10 for taijutsu)
    Note: Level 2 is double the gain and the damage to the one with the seal

    Cursed Seal Of Heaven Level 1
    In the first level Dante's body is filled with the "Demon Hunter" symbol written all over his body, exact to the Kanji letter that's printed on the top left of his forehead, his eyes become bloody red in color and shining brightly with a few red vein marks around his eyes as his body is injected with a mass of ominous chakra, this state gives a +10 bonus damage points to all Ninjutsu and a +5 bonus damage points to Taijutsu.

    Cursed Seal Of Heaven Level 2
    In his Cursed Seal level 2 Dante's body takes on the shape of a red demonic figure and his eyes are become bloody red and his voice becomes more deep and screechy, a pair of wings appear out of Dante's back that has the same shape of the Crow animal, however the wings shine with a bright white color once Dante activates the seal allowing him to fly into the air similar to Sasuke's Cursed Seal level 2, in this state the Chakra that's injected into Dante's body is doubled overflowing his body with evil chakra, in this form he gains +20 bonus damage points to all Ninjutsu and +10 bonus damage points to Taijutsu

    Dante's Signature Techniques
    (Ninpō: Akuma Hōka) – Ninja Art: Demonic Fire
    Type: Supplementary
    Rank: E
    Range: Self
    Chakra Cost: 5 (-5 per Fire technique)
    Damage Points: N/A
    Description: This is a basic ninjutsu technique used by a proficient Fire release user, to give her fire techniques a more "unique" shape than the other users of fire techniques, similar to the shape of the "Fire Release: Demon Lanturn" technique, The user's fire techniques have somewhat of a transparent effect to it, allowing the user and others to see through the fire technique but a more of a distorted vision of what's behind the fire, and whenever the user's using a fire technique that consists of small fireballs like for example the "Fire Release: Phoenix Fire Technique" all of the small fireballs attain a demonic head-shaped fireball, this technique doesn't increase or decrease the strength of any fire techniques whatsoever.
    Note: Will remain continuously activated once used.
    Note: Must have a Primary Fire Release affinity.
    Note: Fire techniques are still visible, even with normal eyesight.

    (Katon: Rēfudō) – Fire Release: Floating Ghosts
    Type: Defense
    Rank: A
    Range: Short
    Chakra Cost: 30 [+10 per turn to maintain active]
    Damage Points: N/A
    Description: After performing 3 handseals Boar → Monkey → Tiger the user convers the chakra inside their body into fire as they release it outwards, causing 3 floating demonic heads of fire to form around them in a spiraling manner , each of the orbs having an equivalent size to the "Big Ball Rasengan" technique, these demonic floating heads have the main purpose of protecting the user, as they continuously spin around the user in a motion that resembles planets orbiting around the sun, with the user's command via chakra, these floating heads "separately or all together" collide with other incoming techniques in order to cancel each other out, each of these floating demonic heads is able to withstand a C-rank elemental technique, two can withstand a B-ranked elemental technique, and altogether an A-ranked elemental technique however this doesn't apply to the water release techniques or any weakness that the fire release may have, it's only able to withstand 1 D-ranked water technique with 1 demonic head, 2 Demonic heads can withstand a C-rank water technique, and all together could withstand a B-ranked water technique, this applies to other Fire release's elemental weaknesses as well. along with being able to deflect/melt incoming normal projectiles weapons (kunais, shurikens, etc) sent towards the user.
    Note: Can only be used twice.
    Note: Lasts 3 turns once used.

    (Katon: Rēshushi) – Fire Release: Ghost Destruction
    Type: Offense
    Rank: A
    Range: Short – Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: After forming 5 handseals Bird → Boar → Monkey → Ram → Tiger the user concentrates a large amount of fire chakra throughout the ground, underneath the opponent's location, causing a Large sized demonic head made of flames to rise up out of the ground underneath the opponent's location in a vertical line, with it's mouth widening as it's opening in order to swallow the opponent and burn them, this demonic head is equivalent in size to the Earth Release: Great Stone Golem technique.
    Note: Can only be used twice.
    Note: No S-ranked fire techniques in the same turn.

    (Katon: Tsuin Kaen Doragon) – Fire Release: Twin Blazing Dragons
    Type: Attack
    Rank: S
    Range: Short – Long
    Chakra Cost: 40
    Damage Points: 80
    Description: After performing the following handseals (Ram → Horse → Bird → Tiger) the user takes a deep breath while gathering a large amount of fire chakra inside his lungs to shoot a huge fire stream similar to the one Oil flame bullet but in the shape of two dragons spinning around each other forming a drill of fire as the spinning dragons gain more speed when spinning around each other and the further they travel the faster they spin around each other, whenever the dragon's of fire are used after performing a wind technique that's possible to make a fire and wind combo, the dragons absorb the power of the wind as a fuel and grows rapidly in size as well as power.
    Note: Can only be used 2 times per battle.
    Note: No fire techniques higher than A-rank for the 2 turns.
    Note: Can only be used by ~Crow~

    (Katon: Rēdōrō) – Fire Release: Ghost Lantern
    Type: Offense , Defence
    Rank: S
    Range: Short
    Chakra Cost: 40 [+15 per turn to maintain active]
    Damage Points: N/A [+40 if shooting demonic floating heads]
    Description: After performing the Tiger handseal, the user converts their chakra into fire chakra creating a floating orb of fire near them, using shape manipulation to shape the orb into a large "ghost" of fire, which is floating into the air, this ghost of flames has a figure resembling a demon, with it's head similar to the "Fire Release: Demon Lantern" technique but on a larger size, this demon is roughly the size of the "Earth Release: Great Stone Golem" technique, this technique can be used as a defense in order to defend against incoming attacks, or attack the opponent by releasing several demonic floating heads that attack the opponent having the speed of the "Fire Release: Great Dragon Fire" technique and each of the heads is the same size as the Dragon head-shaped fireballs and reach up to Mid range from the floating ghost and counts as a B-rank Fire technique.
    Note: Can only be used once.
    Note: The floating heads attack counts as a move.
    Note: Lasts 3 turns once used.

    (Katon: Honō Funka) – Fire Release: Flame Eruption
    Type: Offensive
    Rank: S
    Range: Short – Long
    Chakra Cost: 40
    Damage Points: 80
    Description: This is a collaboration technique between a shadow clone or a summoning which has the fire affinity, the user gathers a huge amount of chakra which he spreads through the air, this Fire technique is not used like other Fire techniques, for example to be released out of the user's mouth or around him, this Fire technique is a burst of flames that erupt out of an enclosed place of earth, it uses the earth to erupt as a medium, for example this technique can be used in conjunction with the "Earth Release: Opening Earth Rising Excavation" technique, to form an erupting Volcano, by erupting flames out of the circular "void" of the volcano that mixes with the earth to form Lava that erupts out of the Volcano's tip and drips down it's length, not only that, but it also can be used in enclosed places like in conjunction with the "Earth Release: Earth Corridor" technique, in which it causes the walls of the tavern to erupt flames burning anyone who's inside of it, it can be used in conjunction with any techniques similar to the ones mentioned previously in which they "surround" or trap the opponent, however it's downside is that it can't be used in an area that doesn't surround the opponent, meaning it can't just come out of the ground beneath the opponent for example, unless they have "walls" around them, when the fire erupts it's similar to the "Fire Release: Firing Biscuit" Technique, for this technique to be used, there should be a technique made that forms an enclosed place around the opponent which is a medium for this technique, so the shadow clone or the summoning that has a fire affinity can use this technique simultaneously as the enclosed earth forms.
    Note: Can only be used Twice per battle.
    Note: No S-rank or above Fire techniques in the next 2 turns.

    (Katon: Ryūhonō kyūzō) – Fire Release: Dragon Flame Explosion
    Type: Offensive
    Rank: S
    Range: Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: This is a variant of the original "Fire Release: Twin Crushing Meteors" technique, in which after the user forms 4 other handseals, a portal is created above the opponent which is similar to the "Earth Release: Sticky Earth Drop" technique, summoning one Large sized dragon that heads onto the opponent from above him, when used solely this technique can only make the dragon that hits the opponent head on delivering burning damage to them, however when this technique is used after/in conjunction with the "Fire Release: Twin Crushing Meteors" technique the Fire dragon and the two meteor sized fireballs resonate with one another, forming a semi transparent pyramid shaped barrier of fire around the opponent which can be clearly seen with normal eyes, which explodes eradicating anyone within the barrier, The Dragon is normally made at least 5 meters above the opponent's height.
    Note: Can only be used twice.
    Note: No S-rank or above fire techniques for the next turn.

    (Sōdō Geijutsu: Doki no Sōdō) – Rebellion Art: Rebellion Wrath
    Rank: S
    Type: Attack
    Range: Short – Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user grabs his Rebellion and concentrates a massive amount of fire chakra into it , then makes a crescent shaped pattern with rebellion horizontally or vertically while releasing the fire chakra causing a large cresent shaped wave of fire that races in the desired location.
    Note: Can only be used 3 times per battle
    Note: The user loses the ability to block fire techniques when using this 3 times.
    Note: The user can't enhance the damage of a fire technique any further when using this 3 times.

    (Sōdō Geijutsu: Zenshin) – Rebellion Art: Drive
    Type: Offensive
    Rank: S
    Range: Short – Mid
    Chakra Cost: 40
    Damage Points: 80
    Description: The user holds Rebellion in a reverse grip manner, around their back while it's in one of their hands as they bend their knees down nearly touching the ground getting in a crouching manner then he injects Rebellion with a large amount of Fire chakra, using the fire chakra around Rebellion as Rebellion begins glowing in bloody red aura to superheat the air by using Fire chakra in conjunction with a blazing fast horizontal shaped slash in front of the user that he makes, sending a superheated wave of air towards their opponent's direction in a crescent shaped arc, the wave can be clearly seen as a resonating wave of red aura that's heading towards them, it is consider a Fire Release technique.
    Note: Can only be used twice
    Note: No S-rank Fire techniques in the same turn.

    (Katon: Kaen Karasu) – Fire Release: The Blazing Crow
    Type: Attack
    Rank: Forbidden
    Range: Short – Long
    Chakra Cost: 50
    Damage Points: 100 [-40 to the user]
    Description: This is an advanced fire technique that's taught to the user by Blaze the legendary crow of fire and the most experienced crow in the fire release, this technique is given to the user after proving skilled enough in the arts of fire release and showing a sufficient amount of respect towards the crows, After the user forms a set of handseals (Ram → Monkey → Horse → Bird → Tiger) The user gathers a large amount of fire chakra into his lungs as well as inhale a large amount of air and mixes both air and fire chakra to create fire which is shot out of his mouth in the shape of a huge fire stream the same size as the "Oil flame bullet technique", immediately the user using his shape manipulation to turn the fire stream as it's shot out of his mouth into the shape of a soaring crow of fire At the size of the Blaze ball Technique scorching the ground as it heads for the target and making a noise equivalent to 100 crows screaming as it's heading for the opponent, this technique becomes exceptionally powerful if used after a wind technique that's possible to merge with this technique making it a fire/wind combination, the crow of flames absorb the power of the wind as fuel and becomes larger than it already is, but after this technique is used the user's body becomes extremely exhausted due to chakra overuse.
    Note: Can only be used once per battle.
    Note: The user is unable to use fire techniques at all for the next 2 turns.
    Note: This technique counts as 2 moves of the 3 moves allowed per turn.
    Note: This technique puts a huge strain on the user's body in the following turns due to the chakra overuse the simplest movements puts a huge strain on the user's body and the speed of the user drastically decreases for the next 3 turns.
    Note: Can only be taught by ~Crow~

    (Katon: Tsuinassai Ryūsē) – Fire Release: Twin Crushing Meteors
    Type: Offensive/Supplementary
    Rank: Forbidden
    Range: Mid
    Chakra Cost: 50
    Damage Points: 90
    Description: After performing a set of 4 handseals, the user gathers a huge amount of fire chakra and releases it into the air, causing a portal similar to the "Sticky Earth Drop" technique to open to either of two opposite sides of the intended target, each portal is released 15 meters away from the opponent basically a Mid range to both of his sides, summoning two identical meteor sized fireballs which are extremely compressed towards the opponent, approaching him from the two opposite sides, when the Fireballs each are 10 meters away from the opponent they resonate with each other, causing a "link" of fire to spread out connecting the two fireballs resulting in a ring of fire that's made around the opponent, entrapping him in the area he's in, however the opponent can escape vertically upwards since the ring of fire doesn't cover above him it only covers around him, the heat released from these two fireballs are enough to cause sweat to drip down the opponent's body when it's summoned out of the portals, letting him know the danger he's in, each Meteor sized fireball is considered an S-rank Fire technique, since it's an Forbidden-rank divided in two, when hit by either fireballs, anything caught in between the two fireballs will be crushed and burned severely.
    Note: Can only be used once.
    Note: No S-rank Fire Release or above techniques in the next turn.
    Note: -15 Damage to the user due to the sudden chakra exhaustion

    背景情報|Background Info

    History: Dante was born in Konohagakure, at 7 am in the morning and entered the ninja academy at the age of 7 where he received his non elemental ninjutsu training, before passing the genin exam, he trained in the normal Clone technique and other basic ninjutsu techniques, one of his chūnin teachers Hashirama.. and his friend Solf J Kimblee noticed Dante's fast progress throughout the training, so he took him under his wing and began to train him how to battle properly, and the best ways to utilize elemental techniques, giving Dante a background on the various elements and their techniques, each technique's strength's and weaknesses, the best ways to utilize them, and more, and he immediately began teaching Dante in the Wind element, which after a month Dante completed.

    In his pursuit of gaining more power, Dante at the age of 9 successfully passed the Chūnin exams, and met a formidable Lightning user called Faith.., which later on Dante asked him to learn the Lightning elemental ninjutsu, after two long months of hard training Dante mastered the Lightning release, which he can use very well since as well as he learned the Earth Release element from Faith.. and Mugen Ryukyu, he also met another teacher called Gobi Gobletsson which he learned most of the Water release techniques from and completed the Fire Release with as well and it became Dante's primary elemental affinity, and Gobi Gobletsson was very busy with the students he was training so Dante decided to ease the stress on him and complete the water training under a close friend called the copy ninja, Mugen Ryukyu.

    Dante after completing his Jonin rank by passing the exams, at the age of 10, he came to know that the Raikage of Kumogakure Mugiwara was hosting a sound tournament for the first time in Kumogakure's history, Dante immediately signed up for the Sound Tournament, and was put to compete against above average opponents, soon his first match started with a Shinobi called Pain which was a Sharingan user and have achieved the two tomoe Sharingan level, it was a short fight, ending with Dante's victory over pain and him advancing to the next stage.

    In the second stage of the first Sound Tournament, Dante was put to fight against a Shinobi from Kirigakure, called Migulaon it was a medium term fight, both parties were pretty equal in terms of skill, however Dante was apparently better, by using a high ranked technique that was called the "Lightning Release: Illusion Flash Of The Lightning Pillar" the technique released a gigantic amount of blinding light all over the battlefield, leading to a temporary blindness affecting Migulaon and casting a genjutsu upon him which he felt paralyzed and unable to move, at the same time one of Dante's Lightning Release clones shot a lightning beam towards Migualon, defeating him, and leaving him in a near death state suffering from his wounds, soon after Dante defeat Migualon he took him to the hospital where Mugiwara personally took care of his health and got his wounds treated fast, this made Migualon and Dante close friends.

    Dante qualified for the third round of the Sound Tournament, where he had to fight against a very powerful opponent called Gatsndshanks, known as a high ranked Shinobi in Kumogakure and a Smoke user, it was a long fight, but ended however in Dante's defeat, and leaving the sound tournament due to it as well, little did he know about such an opponent and his vast battling and analyzing skills, it was still too soon for Dante to beat a guy of his Caliber.

    When he came back from the sound tournament and got his wounds treated by Konoha's Medical ninjas, he came to know about a trip assigned by Scary Yamato the previous First advisor for the Hokage Izuna Uchiha to Amegakure in order to learn the Rain Arts from there under a well known ninja, one ninja was going to be chosen to travel to Amegakure in order to learn Rain, and after passing a tournament held the finals, it was Dante against Yusuke the best Sand user there is, and after a long fight with using only the Water and Wind elemental ninjutsu, Dante and Yusuke had a tie and were both too tired to continue, from the intensity of the match and it's high caliber Scary Yamato decided to let them both travel to Amegakure.

    Afterwards Dante went back to Konoha, where he found the village in ruins, surprised as he was he walked through the village's destruction and went to see the Hokage Izuna Uchiha who told Dante that it was an Akatsuki attack while Izuna was on a five Kage summit in Iwagakure discussing the threat that the Akatsuki put on the ninja world, after 3 months of rebuilding the village Konoha once again was restored, during that time Dante met a lot of friends in Konoha, like Zanshin, Oasis Nara, Scorps, Cobalt, Haku, Gin-San, Cookie Monster and a lot others.

    After rebuilding Konoha, Dante once again knew about the second sound tournament and when it's going to be held, immediately Dante joined the Second Sound Tournament, however this tournament was even bigger than the previous one, due to it being a double elimination brackets, meaning that the ninjas will have to be beaten twice in order to proceed to the next stage of the tournament, and in this tournament a whole lot of powerful ninjas joined, about 64 participants.

    In the first round Dante had to fight a perverted man called The Pervy Sage, however as Perverted he was, he was also a very powerful opponent that Dante had a hard time dealing with, however the fight wasn't that long, before Dante realized that he can't win against such an opponent, and remembered that he has to do something in Konoha, so he forfeited the match losing to The Pervy Sage, and went to Konoha to attend one of his friend's funerals, and paid respects to him and soon after he set himself to rejoin the sound tournament again.

    After coming back to continue the sound tournament, Dante had a very long road ahead of him as he was dropped to the loser's bracket, and had to go against 10 opponent's in order to win the Sound Tournament, he first had to fight Kaziname, a famous Water users in Konoha, but the match went on quickly and Dante won the match to qualify to the next round where he had to fight Anduril, the fight went on quickly as well however Anduril for some unknown reason, leading to Dante's winning and qualification to the round after that, where he went against another powerful ninja called Mathias, however Dante after shortly having the fight found Mathias a bit distracted by something and Mathias made a mistake that costed him the match against Dante, allowing Dante to move on to the round after it, where he faught a perverted ninja called Phobos the Ice user, it was a very long fight that went on for two days and nights, as exhausted as the two ninjas were they were driven by the thirst of power, and the match ended by Phobos's defeat.

    Dante moving to the next qualifying round, next Dante had to fight against a Kaguya user called The Doctor, The Doctor used the most powerful Kaguya technique which was the "Dance Of The Seeding Ferns" Technique, making a spiked bone forest in the entire battlefield that he can merge with and move at fast speeds throughout the bones, Dante had no other choice but to use a Technique that he developed himself out of the Wind release, which was called "Wind Release: Take Flight" allowing Dante to form 4 pain of wings and flying throughout the air, making this an aerial battle for him, though the toughness he faced in that match in order to keep track of The Doctor's movements through the forest of bones, Izuna and Mugiwara declared Dante the winner, and qualified for the Quarter Final, in the Quarter Final round Dante faced Demosthenes, a supreme Water user from Kirigakure and a Byakugan user as well, the fight was pretty much on equal grounds from the start, however Dante in the end made a mistake that costed him the match, however he remained the 4th winner in the Sound Tournament, and for that Mugiwara chose to grant him the Cursed Seal, which allowed Dante to enter an inner demonic state.


    Rebellion: A legacy of his father Sparda, passed down onto him before Sparda's death, Rebellion possess a number of abilities pertains to the Fire affinity of Dante's, with it Dante is capable of performing Fire techniques faster than normal, while adding additional damage points of +15 to every Fire Technique Dante utilizes, increasing their power, after Dante mastered his Fire Release elemental affinity, another power was acquired by him through the sword, in which he can absorb Fire techniques up to A-rank inside the sword three times in a given day "per battle", however Dante couldn't fully master this ability, and ends up suffering a 10 damage points from the fire technique that he absorbs, combined with his own Fire affinity, made Dante's potential in using the fire element increase, which led him to form his own Fire techniques, along with a few signature techniques using Rebellion, one of them called "Rebellion Wrath" which sends a crescent shaped wave of fire after Dante swings his Rebellion, another one is called "Drive" which lets Dante send a superheated wave of air towards an intended target using Rebellion, Dante is in the process of devising other techniques through his Rebellion.

    Fire Release: Dante is extremely proficient with using Fire Release techniques, most of his techniques that he utilizes are fire based techniques, since he learned that he has a fire affinity, he trained daily to become a master of it, and Dante is capable of using any Fire release techniques with the usage of a single handseal, regardless of having Rebellion or not, while having Rebellion, his speed in using fire techniques increases with the abilities that the swords grants him, he devised a few techniques of his own, which is exclusively used by Dante.

    Cursed Seal: After receiving the cursed seal, Dante's chakra became darker than it was before, after learning about the past of his family, the cursed seal let Dante access an inner demonic state that's sealed within himself, which is said to be passed onto him by his father Sparda, in the first state, Dante's body has kanji letters all over himself in black, meaning the "Demon Hunter", his eyes widen and become bloody red with a few veins shining in red around his eyes and stretching throughout his entire body, in this state Dante's ninjutsu techniques become stronger, having +10 damage boost to all of them, while his taijutsu techniques also become stronger, having a +5 damage boost, along with a slight speed boost.

    Soon after practicing to take control of his inner demonic state, he accessed another advanced level of the Cursed Seal, allowing him to truly incarnate his inner demon, bringing him forth to reality, in this state of the cursed seal Dante grows wings similar to that of a crow but are rather white colored and shine brightly, while all of his body takes on the shape of this humanoid demon, his eyes are still bloody red, while in this state Dante receives a substantial boost in ninjutsu techniques, having a damage boost of +20 to all of them, while his Taijutsu techniques receive +10 damage boost, however his speed remains the same as the first state of his cursed seal, soon after a year of practicing control over his second state, Dante became capable of using a partial form of the Seal, like Sasuke Uchiha, Dante is capable of transformation portions of his body into his demonic figure, like an arm or a leg, or growing only his wings, but it requires him to activate the cursed seal.

    Fūinjutsu: Due to his fūinjutsu training Dante has a pair of weapon summoning seals located around both of his wrists, allowing him to summon various types of weapons and scrolls, also he has a seal on the center of his chest that activates upon his death, called the Reverse Four Symbols Sealing, and two seals located onto the back of Dante's hand, these seals are called the "Self Disruption Seals", another 2 seals are located onto Dante's lower part of his left arm, called the "Gaseous Barrier" Seal.

    (Fūinjutsu: Fusenmē Fūin) – Sealing Technique: Self Disruption Seal
    Type: Supplementary
    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: This technique is a seal that's printed usually on the back of the user's hand, with the mark of "Disruption" in a large Kanji letter, this is a special seal that has only one purpose, which is to alert the user of foreign chakra in which it enters the user's body, which is basically what activates the seal's ability, This seal has some of the user's own chakra and is connected directly to the user's chakra circularity system, therefore when a foreign chakra enters the user's body, the user's chakra inside the seal is disrupted and when the disruption happens it causes the seal glows in a dark red color and surges of red lightning like surges of light, these surges produce a sound that's familiar by the user as well as the bright glowing light alerting the user that a foreign chakra has entered his body, this is a pretty useful technique since it alerts the user of foreign chakra in which inside his body by his opponent the second the foreign chakra enters the body, which is useful in letting the user know that he is under a genjutsu technique used by his opponent, the only downside to this technique is that if the user used the Cursed Seal, Sage Mode, Bijuu Techniques or Eight Internal Gates, the Seal would glow as well since it's a foreign chakra that's not the user's own, thus the user isn't able to know if he's under a genjutsu whilst any of the previously mentioned modes are active.
    Note: The Seal glows 3 times per battle.
    Note: No Fūinjutsu techniques A-rank or above the turn the seal activates.

    (Fūinjutsu: Kitā Kekkei) – Sealing Technique: Gaseous Barrier
    Type: Supplementary
    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: This is an advanced Sealing technique, triggered by a Seal that's located on the left arm of the user's body that's written with a large Kanji letter "Absorption" this seal has some of the user's chakra already infused in it, the seal sends pulses of chakra around the user within Short range from him, once there's an invisible gas with chakra infused in it that's near the user, the Seal glows in a bright yellow color and activates, quickly forming an invisible barrier of chakra around the user's body, this barrier absorbs the invisible gas making it harmless to the user's body, another aspect to this technique is that when the barrier absorbs the invisible gas, the opponent wouldn't have any control over the gas that's being absorbed, meaning he cannot reshape it or cause it to explode due to the user's chakra being around it
    Note: Can only absorb up to S-rank invisible gas techniques once per Seal.
    Note: Max amount of seals applied to the user are 2 Seals.
    Note: No A-rank and above Fūinjutsu techniques in the same turn.


    主題歌や|Theme Song & Background Music


    Won: N/A
    Lost: N/A

    → Dropping Jiraiya
    → Previous Dante bio with Curse Mark. -here-
    → I won Sage Mode in the Grand RP Tournament -here-
    → Permission for a Dante bio -here-
    → All of the techniques mentioned can be found -here-

    ~Approved~ neither of those two custom seals are part of the bio and have to be posted in a battle, counting as one of your jutsu's that turn, when used as they don't have the restriction that the user has to place it in their bio and you already have two seals on you.
    Last edited by Caliburn; 02-24-2013 at 03:33 PM.

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