Results 1 to 9 of 9
  1. #1
    Hell Autarch's Avatar

    Status
    Hell Autarch is online now
    Gender
    Join Date
    Apr 2013
    Posts
    8,134
    Location
    Somewhere
    I'm not just a memory
     

    Awards Showcase


    Sandbox

    Well then, let's begin.
     
         

  2. #2
    pop123's Avatar

    Status
    pop123 is offline
    Gender
    Join Date
    Jun 2010
    Posts
    5,383
    Location
    Dallas Tx
    laid up with your girl
     

    Re: Sandbox

    Okay tell me what will do with the custom weapon that I don't do with it now
     
         

  3. #3
    Hell Autarch's Avatar

    Status
    Hell Autarch is online now
    Gender
    Join Date
    Apr 2013
    Posts
    8,134
    Location
    Somewhere
    I'm not just a memory
     

    Awards Showcase


    Re: Sandbox

    Here's the CW


    (Suna no Keshin) - Incarnation of Sand
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: 40 [upon activation; -10 to maintain]
    Damage Points: N/A
    Description: The Incarnation of Sand is a special gourd developed by the first Jinchuuriki of Shukaku, Bunpuki. The Gourd was constructed for the very purpose to aid any and all Sand users on the orders of the First Kazekage. Physically, the Gourd is the same in appearance as the Gourd normally worn by Gaara, with the only difference being that the Gourd predates Gaara's Gourd by more than a hundred years. The Gourd serves to imbue elemental chakra into Gaara's sand, and infuse with it, allowing the Sand to gain multiple new properties; each depending on which element was infused with the Sand. Therefore, it allows the user of the Gourd to access five different abilities, related to the five basic elemental natures. The Gourd passively releases chakra that it absorbs from the user into the surroundings and imbues all of the sand in the vicinity (upto 10m) with the chakra. As such, it grants the user the power to apply the abilities of the Gourd upon Sand from the vicinity.

    Wrath of Vulcan
    This ability involves the user infusing Katon chakra with their Sand. It results in the sand heating up, and causes the sand to deliver first-degree burns to anything that it comes into contact with; with the user himself being the only exception. Unlike Red Sand, the sand does not become non-polar, nor is it hydrophobic. As such, the ability does not grant normal Sand to obtain Red Sand abilities at all, with the normal sand heating up due to the Katon infusion being the only similarity; that too to much lesser degree than the Red Sand. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Fiery Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to overpower Fire, Earth as well as Wind. Sand however continues to remain weak to Lightning, and becomes twice as weak to Water.

    Temperance of Poseidon
    This ability involves the user infusing Suiton chakra with their Sand. It results in the sand becoming mushy and clay-like, clumping together, sticking to anything in comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Little Quicksand Waterfall Flow and as such depend upon the concept of quicksand existing as a variant of Sand. It can also be used as a medium to conduct Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the quicksand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to become twice as strong to Fire and makes Water neutral to the Sand. The Sand however also loses its advantage over Earth, becoming neutral to Earth as well. Wind and Lightning continue to maintain their positions, being neutral and strong to the Sand respectively.

    Pride of Zeus
    This ability involves the user infusing Raiton chakra with their Sand. It results in the sand being coated with the users chakra, allowing the sand to conduct Raiton and imbue itself with a current of unfocused Lightning, and numbs anything that the sand comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Sand Lightning Needles which showcase and prove the ability to infuse Sand with Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Lightning Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and becomes twice as strong to Earth. The Sand also becomes neutral to Lightning, however it results in the Sand becoming weak to Wind. Water continues to retains its position, being strong to the Sand.

    Mercy of Hera

    This ability involves the user infusing Doton chakra with their Sand. It results in the sand gaining earth-like properties, and allows the user to even utilize the Sand as a medium to conduct Earth Release Techniques. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Earthen Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and Earth. The Sand continues to be neutral to Wind, but also becomes neutral to Water as well. It comes at a cost however, with Lightning becoming twice as strong to Sand.

    Greed of Boreas
    This ability involves the user infusing Fuuton chakra with their Sand. It results in the sand becoming 2x as fast as Gaara's normal sand, and imbues Fuuton abilities to the Sand. The ability does not lighten the Sand at all, and the Sand continues to maintain the same impact force. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Earth, and makes Lightning neutral to the Sand. The Sand however also loses its advantage over Fire, becoming neutral to Fire as well. Wind and Water continue to maintain their positions, being neutral and strong to the Sand respectively.

    Note: Infusing the Sand with an element is passive and part of the same timeframe, however it costs as a move slot upon activation.
    Note: The user can passively maintain any ability for as long as he chooses, until he decides to either deactivate the technique or infuse the Sand with another element.
    Note: The user can infuse the Sand with only a single element at any given time.
    Note: The user can infuse the Sand with an element upto five times per battle. It depends entirely upon the user which element he prioritizes in his selection.
    Note: Can be only be worn by pop123 and those he allows, with only Sand users capable of using the Gourd.



    Basically this CW adds a unique aspect to sand that we usually can't reach. It makes our sand unique in the fact that we will have numerous affects added on to it along with the immense amount of versatility already present with normal sand. Wrath of Vulcan will allow my sand to give burns to anything it touches, scorching everything in its path. Along with that, instead of being neutral to Wind it becomes strong to wind techniques. So that is great. Temperance of Poseidon is amazing to be honest! Great job dude. It gives the sand a clay like texture but its interactions with elements is what makes it cool. It gains a double strength to fire, becomes neutral to Water and earth. But maintains its interactions with lightning and wind. This will make combating our sand technique really tough if used in the proper combinations. Pride of zeus is also awesome, making the sand shock anything it touches, gaining double strength to earth, but becomes weak to Wind. This will rek earth users very hard. Lol. Mercy of Hera is cool because you can actually use sand as a medium for earth techniques. That's very interesting tbh and can be used in awesome ways. It also becomes neutral to water so loses that weakness but gains a double weakness to Lightning techniques. Greed of Boreas is pretty dope dude. Makes the sand 2x faster while maintaining its full power, becoming neutral to fire, wind and Lightning while staying weak to water but staying strong to earth

    All in all. It helps our sand overcome certain weaknesses and gain awesome perks with each use. I'd use it differently depending on each opponent, though no matter which variant is used, the perks are to die for
     
         

  4. #4
    pop123's Avatar

    Status
    pop123 is offline
    Gender
    Join Date
    Jun 2010
    Posts
    5,383
    Location
    Dallas Tx
    laid up with your girl
     

    Re: Sandbox

    Quote Originally Posted by Hell Autarch View Post
    Here's the CW


    (Suna no Keshin) - Incarnation of Sand
    Type: Weapon
    Rank: S
    Range: Short - Long
    Chakra Cost: 40 [upon activation; -10 to maintain]
    Damage Points: N/A
    Description: The Incarnation of Sand is a special gourd developed by the first Jinchuuriki of Shukaku, Bunpuki. The Gourd was constructed for the very purpose to aid any and all Sand users on the orders of the First Kazekage. Physically, the Gourd is the same in appearance as the Gourd normally worn by Gaara, with the only difference being that the Gourd predates Gaara's Gourd by more than a hundred years. The Gourd serves to imbue elemental chakra into Gaara's sand, and infuse with it, allowing the Sand to gain multiple new properties; each depending on which element was infused with the Sand. Therefore, it allows the user of the Gourd to access five different abilities, related to the five basic elemental natures. The Gourd passively releases chakra that it absorbs from the user into the surroundings and imbues all of the sand in the vicinity (upto 10m) with the chakra. As such, it grants the user the power to apply the abilities of the Gourd upon Sand from the vicinity.

    Wrath of Vulcan
    This ability involves the user infusing Katon chakra with their Sand. It results in the sand heating up, and causes the sand to deliver first-degree burns to anything that it comes into contact with; with the user himself being the only exception. Unlike Red Sand, the sand does not become non-polar, nor is it hydrophobic. As such, the ability does not grant normal Sand to obtain Red Sand abilities at all, with the normal sand heating up due to the Katon infusion being the only similarity; that too to much lesser degree than the Red Sand. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Fiery Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to overpower Fire, Earth as well as Wind. Sand however continues to remain weak to Lightning, and becomes twice as weak to Water.

    Temperance of Poseidon
    This ability involves the user infusing Suiton chakra with their Sand. It results in the sand becoming mushy and clay-like, clumping together, sticking to anything in comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Little Quicksand Waterfall Flow and as such depend upon the concept of quicksand existing as a variant of Sand. It can also be used as a medium to conduct Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the quicksand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to become twice as strong to Fire and makes Water neutral to the Sand. The Sand however also loses its advantage over Earth, becoming neutral to Earth as well. Wind and Lightning continue to maintain their positions, being neutral and strong to the Sand respectively.

    Pride of Zeus
    This ability involves the user infusing Raiton chakra with their Sand. It results in the sand being coated with the users chakra, allowing the sand to conduct Raiton and imbue itself with a current of unfocused Lightning, and numbs anything that the sand comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Sand Lightning Needles which showcase and prove the ability to infuse Sand with Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Lightning Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and becomes twice as strong to Earth. The Sand also becomes neutral to Lightning, however it results in the Sand becoming weak to Wind. Water continues to retains its position, being strong to the Sand.

    Mercy of Hera

    This ability involves the user infusing Doton chakra with their Sand. It results in the sand gaining earth-like properties, and allows the user to even utilize the Sand as a medium to conduct Earth Release Techniques. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Earthen Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and Earth. The Sand continues to be neutral to Wind, but also becomes neutral to Water as well. It comes at a cost however, with Lightning becoming twice as strong to Sand.

    Greed of Boreas
    This ability involves the user infusing Fuuton chakra with their Sand. It results in the sand becoming 2x as fast as Gaara's normal sand, and imbues Fuuton abilities to the Sand. The ability does not lighten the Sand at all, and the Sand continues to maintain the same impact force. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Earth, and makes Lightning neutral to the Sand. The Sand however also loses its advantage over Fire, becoming neutral to Fire as well. Wind and Water continue to maintain their positions, being neutral and strong to the Sand respectively.

    Note: Infusing the Sand with an element is passive and part of the same timeframe, however it costs as a move slot upon activation.
    Note: The user can passively maintain any ability for as long as he chooses, until he decides to either deactivate the technique or infuse the Sand with another element.
    Note: The user can infuse the Sand with only a single element at any given time.
    Note: The user can infuse the Sand with an element upto five times per battle. It depends entirely upon the user which element he prioritizes in his selection.
    Note: Can be only be worn by pop123 and those he allows, with only Sand users capable of using the Gourd.



    Basically this CW adds a unique aspect to sand that we usually can't reach. It makes our sand unique in the fact that we will have numerous affects added on to it along with the immense amount of versatility already present with normal sand. Wrath of Vulcan will allow my sand to give burns to anything it touches, scorching everything in its path. Along with that, instead of being neutral to Wind it becomes strong to wind techniques. So that is great. Temperance of Poseidon is amazing to be honest! Great job dude. It gives the sand a clay like texture but its interactions with elements is what makes it cool. It gains a double strength to fire, becomes neutral to Water and earth. But maintains its interactions with lightning and wind. This will make combating our sand technique really tough if used in the proper combinations. Pride of zeus is also awesome, making the sand shock anything it touches, gaining double strength to earth, but becomes weak to Wind. This will rek earth users very hard. Lol. Mercy of Hera is cool because you can actually use sand as a medium for earth techniques. That's very interesting tbh and can be used in awesome ways. It also becomes neutral to water so loses that weakness but gains a double weakness to Lightning techniques. Greed of Boreas is pretty dope dude. Makes the sand 2x faster while maintaining its full power, becoming neutral to fire, wind and Lightning while staying weak to water but staying strong to earth

    All in all. It helps our sand overcome certain weaknesses and gain awesome perks with each use. I'd use it differently depending on each opponent, though no matter which variant is used, the perks are to die for
    Welll since you know so much about it use it in a battle situation and it's your now buddy
     
         

  5. #5
    Hell Autarch's Avatar

    Status
    Hell Autarch is online now
    Gender
    Join Date
    Apr 2013
    Posts
    8,134
    Location
    Somewhere
    I'm not just a memory
     

    Awards Showcase


    Re: Sandbox

    Quote Originally Posted by pop123 View Post
    Welll since you know so much about it use it in a battle situation and it's your now buddy
    Well, let's assume I'm fighting against a Fire user and I don't have time to waste, I'll use Temperance of Poseidon to have Sand that is twice as strong to the Fire and basically make my opponents arsenal useless.
     
         

  6. #6
    pop123's Avatar

    Status
    pop123 is offline
    Gender
    Join Date
    Jun 2010
    Posts
    5,383
    Location
    Dallas Tx
    laid up with your girl
     

    Re: Sandbox

    Quote Originally Posted by Hell Autarch View Post
    Well, let's assume I'm fighting against a Fire user and I don't have time to waste, I'll use Temperance of Poseidon to have Sand that is twice as strong to the Fire and basically make my opponents arsenal useless.
    We true but what about against someone who spec list is in all. Five elements
     
         

  7. #7
    Hell Autarch's Avatar

    Status
    Hell Autarch is online now
    Gender
    Join Date
    Apr 2013
    Posts
    8,134
    Location
    Somewhere
    I'm not just a memory
     

    Awards Showcase


    Re: Sandbox

    Quote Originally Posted by pop123 View Post
    We true but what about against someone who spec list is in all. Five elements
    No one specializes in all elements. Well, there is Nagato but the thing is that you can't beat everyone. You can't have a technique that's strong to everything lol
     
         

  8. #8
    pop123's Avatar

    Status
    pop123 is offline
    Gender
    Join Date
    Jun 2010
    Posts
    5,383
    Location
    Dallas Tx
    laid up with your girl
     

    Re: Sandbox

    Quote Originally Posted by Hell Autarch View Post
    No one specializes in all elements. Well, there is Nagato but the thing is that you can't beat everyone. You can't have a technique that's strong to everything lol
    Well this just is yours anything else
     
         

  9. #9
    Hell Autarch's Avatar

    Status
    Hell Autarch is online now
    Gender
    Join Date
    Apr 2013
    Posts
    8,134
    Location
    Somewhere
    I'm not just a memory
     

    Awards Showcase


    Re: Sandbox

    Quote Originally Posted by pop123 View Post
    Well this just is yours anything else
    Nothing else.
     
         

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •